My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Božský
Versatility
Božský
F2P skóre
Podpriemer

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Minions Goblin Gang Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Knight Electro Wizard Magic Archer

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Goblin Gang Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider
Zap
Minions Goblin Gang
Barbarian Barrel
Knight Goblin Gang Electro Wizard Magic Archer
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Knight Minions Goblin Gang Hog Rider Electro Wizard Magic Archer
Fireball
Minions Goblin Gang Hog Rider Electro Wizard Magic Archer
Poison
Minions Goblin Gang Electro Wizard Magic Archer
Lightning
Knight Electro Wizard Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Magic Archer

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Knight

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Minions Goblin Gang Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Minions Goblin Gang Hog Rider Electro Wizard Magic Archer

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Minions

Attack Synergies 7 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Arrows
Hog Rider Knight
Knight
Minions Goblin Gang Hog Rider Arrows The Log Electro Wizard Magic Archer
Minions
Knight Hog Rider
Goblin Gang
Knight Hog Rider
Hog Rider
Arrows Knight Minions Goblin Gang The Log Electro Wizard Magic Archer
The Log
Hog Rider Knight Magic Archer
Electro Wizard
Knight Hog Rider Magic Archer
Magic Archer
Knight Hog Rider The Log Electro Wizard

Defense Synergies 4 10

Arrows
Knight
Knight
Minions Goblin Gang Electro Wizard Magic Archer Arrows The Log
Minions
Knight The Log Electro Wizard
Goblin Gang
Knight The Log Electro Wizard Magic Archer
Hog Rider
The Log
Knight Minions Goblin Gang Electro Wizard Magic Archer
Electro Wizard
Knight Minions Goblin Gang The Log Magic Archer
Magic Archer
Knight Goblin Gang The Log Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions The Log Electro Wizard Magic Archer
Knight Minions Goblin Gang The Log Electro Wizard
Goblin Gang Knight Minions Electro Wizard
Knight Minions Goblin Gang Electro Wizard
Arrows The Log
Arrows Goblin Gang The Log Minions Electro Wizard Magic Archer
Minions Electro Wizard Arrows Goblin Gang Magic Archer
Arrows The Log Electro Wizard Magic Archer
Minions Goblin Gang
Knight Goblin Gang Electro Wizard
Minions Goblin Gang Electro Wizard Arrows Knight The Log Magic Archer
Arrows Minions Goblin Gang Electro Wizard Magic Archer
Knight Minions Goblin Gang The Log Electro Wizard
Arrows Minions Goblin Gang The Log Electro Wizard Magic Archer
Knight Goblin Gang Electro Wizard
Goblin Gang The Log Electro Wizard
Arrows Knight Minions Goblin Gang Electro Wizard
Arrows Knight Minions Goblin Gang The Log Electro Wizard Magic Archer
Arrows The Log Knight Minions Electro Wizard Magic Archer
Electro Wizard
Goblin Gang Arrows Knight Minions The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Electro Wizard
Electro Wizard Arrows Knight Goblin Gang The Log Magic Archer
Goblin Gang Knight Minions The Log Electro Wizard
Goblin Gang Knight The Log Electro Wizard
Knight Goblin Gang
Arrows Minions Goblin Gang Electro Wizard Magic Archer
Goblin Gang Knight Minions Electro Wizard
Knight
Electro Wizard Knight Minions The Log Magic Archer
Goblin Gang
Knight Minions
Arrows The Log Electro Wizard
Knight Goblin Gang
Magic Archer
Goblin Gang Electro Wizard Knight Minions The Log Magic Archer
Arrows Minions The Log Electro Wizard Magic Archer
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight The Log
Arrows The Log Electro Wizard Magic Archer
Arrows The Log Magic Archer
Arrows Knight The Log
Arrows The Log Magic Archer
Arrows Minions Magic Archer
Arrows The Log Magic Archer
Arrows The Log Magic Archer
Arrows The Log
Minions Goblin Gang Electro Wizard
Arrows Knight The Log Electro Wizard Magic Archer
Arrows Magic Archer
Knight The Log Magic Archer
Arrows Minions Magic Archer
Arrows The Log Magic Archer
Arrows The Log Magic Archer
Magic Archer Arrows The Log
Arrows
Minions
Arrows The Log Electro Wizard Magic Archer
Arrows The Log Magic Archer
Minions The Log Magic Archer
Arrows
The Log
Arrows The Log
Arrows The Log Magic Archer
Arrows The Log Electro Wizard Magic Archer
Arrows The Log Magic Archer
Arrows The Log Magic Archer
Arrows Electro Wizard Magic Archer
Electro Wizard Minions
Arrows The Log Magic Archer
Arrows Electro Wizard Magic Archer
Arrows The Log Magic Archer
Electro Wizard Minions Goblin Gang Magic Archer
Arrows Electro Wizard Magic Archer
Arrows The Log
Knight Goblin Gang Electro Wizard Magic Archer
Arrows The Log Magic Archer
Arrows
Minions Goblin Gang The Log Electro Wizard Magic Archer
Electro Wizard Magic Archer
The Log Electro Wizard Magic Archer

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