My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Zlé

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Inferno Tower Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Valkyrie Baby Dragon Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Baby Dragon
Zap
Inferno Tower Guards
Barbarian Barrel
Valkyrie Inferno Tower Guards Electro Wizard
The Log
Hog Rider Guards
Earthquake
Hog Rider Inferno Tower Guards
Arrows
Guards
Royal Delivery
Valkyrie Hog Rider Guards Baby Dragon Electro Wizard
Fireball
Hog Rider Inferno Tower Baby Dragon Electro Wizard
Poison
Inferno Tower Guards Electro Wizard
Lightning
Valkyrie Inferno Tower Baby Dragon Electro Wizard
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Valkyrie Inferno Tower Guards Baby Dragon

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Guards Valkyrie Hog Rider Baby Dragon Electro Wizard Inferno Tower

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Guards Valkyrie

Attack Synergies 3 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Arrows
Hog Rider
Valkyrie
Hog Rider Baby Dragon Electro Wizard
Hog Rider
Arrows Valkyrie The Log Guards Baby Dragon Electro Wizard
Inferno Tower
Guards
Hog Rider The Log
Baby Dragon
Valkyrie Hog Rider Electro Wizard
The Log
Hog Rider Guards
Electro Wizard
Valkyrie Hog Rider Baby Dragon

Defense Synergies 3 12

Arrows
Valkyrie Inferno Tower
Valkyrie
Arrows Inferno Tower Baby Dragon The Log Electro Wizard
Hog Rider
Inferno Tower
Guards The Log Electro Wizard Arrows Valkyrie Baby Dragon
Guards
Inferno Tower Baby Dragon The Log Electro Wizard
Baby Dragon
Valkyrie Inferno Tower Guards The Log
The Log
Inferno Tower Valkyrie Guards Baby Dragon Electro Wizard
Electro Wizard
Inferno Tower Valkyrie Guards The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Baby Dragon The Log Electro Wizard
Inferno Tower Valkyrie The Log Electro Wizard
Inferno Tower Valkyrie Electro Wizard
Inferno Tower Valkyrie Guards Electro Wizard
Arrows Valkyrie The Log
Arrows The Log Valkyrie Guards Baby Dragon Electro Wizard
Inferno Tower Electro Wizard Arrows Baby Dragon
Arrows Valkyrie Inferno Tower Baby Dragon The Log Electro Wizard
Inferno Tower
Guards Valkyrie Inferno Tower Electro Wizard
Valkyrie Guards Electro Wizard Arrows Baby Dragon The Log
Arrows Inferno Tower Baby Dragon Electro Wizard
Inferno Tower Valkyrie Guards The Log Electro Wizard
Valkyrie Arrows Guards Baby Dragon The Log Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower The Log Electro Wizard
Arrows Valkyrie Inferno Tower Electro Wizard
Arrows Valkyrie Guards Baby Dragon The Log Electro Wizard
Arrows Valkyrie Baby Dragon The Log Guards Electro Wizard
Inferno Tower Electro Wizard
Valkyrie Arrows Guards Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Inferno Tower Electro Wizard
Electro Wizard Arrows Valkyrie Baby Dragon The Log
Guards Valkyrie Inferno Tower The Log Electro Wizard
Valkyrie Guards Inferno Tower The Log Electro Wizard
Inferno Tower Valkyrie Guards
Arrows Baby Dragon Electro Wizard
Guards Valkyrie Inferno Tower Electro Wizard
Inferno Tower Valkyrie
Electro Wizard Valkyrie Inferno Tower Baby Dragon The Log
Inferno Tower Guards
Valkyrie Inferno Tower Guards
Arrows Valkyrie Guards The Log Electro Wizard
Valkyrie Inferno Tower Guards
Valkyrie Baby Dragon
Inferno Tower Guards Electro Wizard Valkyrie Baby Dragon The Log
Arrows Valkyrie Inferno Tower Baby Dragon The Log Electro Wizard
Arrows Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards Baby Dragon The Log
Arrows Baby Dragon The Log Electro Wizard
Arrows Baby Dragon The Log
Arrows Valkyrie Guards The Log
Arrows Valkyrie Baby Dragon The Log
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows The Log Baby Dragon
Arrows The Log
Guards Electro Wizard
Arrows Valkyrie The Log Electro Wizard
Arrows Baby Dragon
Baby Dragon The Log
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows
Arrows Baby Dragon The Log Electro Wizard
Arrows Valkyrie Baby Dragon The Log
Baby Dragon The Log
Arrows
The Log
Arrows Baby Dragon The Log
Arrows The Log Valkyrie Baby Dragon
Arrows The Log Baby Dragon Electro Wizard
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon Electro Wizard
Electro Wizard Guards
Arrows The Log
Arrows Electro Wizard
Arrows The Log
Electro Wizard Guards
Arrows Baby Dragon Electro Wizard
Arrows The Log
Valkyrie Baby Dragon Electro Wizard
Arrows The Log Baby Dragon
Arrows
Guards Baby Dragon The Log Electro Wizard
Electro Wizard
Baby Dragon The Log Electro Wizard

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