My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
Dobré

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Bats Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Bats Knight Battle Ram Executioner Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Fireball

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Inferno Dragon
Giant Snowball
Bats Battle Ram Inferno Dragon
Zap
Bats Battle Ram Inferno Dragon
Barbarian Barrel
Knight Battle Ram Executioner Electro Wizard
The Log
Battle Ram
Earthquake
Arrows
Bats
Royal Delivery
Bats Knight Battle Ram Executioner Electro Wizard Inferno Dragon
Fireball
Battle Ram Executioner Electro Wizard Inferno Dragon
Poison
Bats Executioner Electro Wizard
Lightning
Knight Battle Ram Executioner Electro Wizard Inferno Dragon
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Executioner

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Bats Arrows Knight Battle Ram Executioner Inferno Dragon

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Fireball Battle Ram Electro Wizard Inferno Dragon Executioner

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Knight Fireball

Attack Synergies 4 9

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Bats
Knight Battle Ram Inferno Dragon
Arrows
Fireball Knight Battle Ram
Knight
Bats Battle Ram Executioner Arrows Fireball Electro Wizard
Fireball
Arrows Knight Battle Ram Electro Wizard
Battle Ram
Knight Bats Arrows Fireball Electro Wizard
Executioner
Knight
Electro Wizard
Knight Fireball Battle Ram
Inferno Dragon
Bats

Defense Synergies 3 7

Bats
Knight Electro Wizard Inferno Dragon
Arrows
Knight Fireball
Knight
Bats Executioner Electro Wizard Arrows Fireball
Fireball
Arrows Knight Electro Wizard
Battle Ram
Executioner
Knight
Electro Wizard
Knight Bats Fireball Inferno Dragon
Inferno Dragon
Bats Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Executioner Electro Wizard
Inferno Dragon Bats Knight Executioner Electro Wizard
Bats Knight Executioner Electro Wizard Inferno Dragon
Inferno Dragon Bats Knight Electro Wizard
Arrows Fireball
Arrows Fireball Bats Executioner Electro Wizard
Bats Electro Wizard Inferno Dragon Arrows Fireball Executioner
Arrows Fireball Electro Wizard
Inferno Dragon
Knight Electro Wizard
Bats Executioner Electro Wizard Arrows Knight Fireball
Arrows Executioner Inferno Dragon Bats Fireball Electro Wizard
Bats Knight Fireball Electro Wizard
Fireball Executioner Bats Arrows Electro Wizard
Inferno Dragon Knight Electro Wizard
Fireball Electro Wizard Inferno Dragon
Bats Arrows Knight Fireball Executioner Electro Wizard
Arrows Fireball Bats Knight Executioner Electro Wizard
Arrows Executioner Bats Knight Fireball Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Bats Arrows Knight Fireball Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Electro Wizard
Fireball Electro Wizard Arrows Knight Executioner Inferno Dragon
Bats Knight Electro Wizard
Bats Knight Fireball Electro Wizard
Knight Executioner Inferno Dragon
Arrows Fireball Executioner Bats Electro Wizard
Bats Knight Fireball Electro Wizard
Knight Inferno Dragon
Electro Wizard Bats Knight Fireball Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Knight
Arrows Fireball Electro Wizard
Knight Fireball Executioner
Fireball Executioner
Electro Wizard Bats Knight Fireball Executioner Inferno Dragon
Bats Arrows Executioner Fireball Electro Wizard Inferno Dragon
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight
Arrows Fireball Executioner Electro Wizard
Arrows Fireball
Arrows Knight Fireball
Fireball Executioner Arrows
Arrows Fireball Executioner Bats
Arrows Executioner
Arrows Fireball Executioner
Arrows Fireball
Bats Fireball Electro Wizard
Arrows Knight Fireball Electro Wizard
Fireball Arrows Executioner
Knight Fireball Executioner
Arrows Fireball
Arrows Fireball
Arrows Fireball Executioner
Arrows Fireball Executioner
Arrows Fireball
Bats
Arrows Fireball Executioner Electro Wizard
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Executioner
Inferno Dragon
Arrows Fireball Executioner Electro Wizard
Fireball Arrows
Fireball Arrows
Bats Arrows Fireball Executioner Electro Wizard
Electro Wizard Bats Fireball
Fireball
Arrows Fireball
Arrows Fireball Electro Wizard
Arrows Fireball
Electro Wizard Bats Fireball
Fireball Arrows Executioner Electro Wizard
Arrows Fireball
Fireball Knight Executioner Electro Wizard
Arrows Fireball Executioner
Arrows Fireball
Executioner
Bats Fireball Electro Wizard
Bats Fireball Executioner Electro Wizard
Fireball Executioner Electro Wizard

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