My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
Božský

1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Priemerná elixírova cena tvojho decku je dosť vysoká a nemáš pumpu.

Keďže máš len drahé jednotky, bude pre teba ťažké reagovať na súperove pohyby.

Môžeš pridať do decku Elixir collector. To je on:

Vyriešme to!

A/ALEBO

Môžeš nahradiť niektoré drahé karty v decku. Ako napríklad tieto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Bats Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Bats Wizard Three Musketeers Dark Prince

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Mortar Three Musketeers

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Rocket

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Mortar Dark Prince

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Rocket

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Mortar Barbarians Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Three Musketeers Dark Prince
Giant Snowball
Bats Barbarians Three Musketeers
Zap
Bats Mortar Three Musketeers Dark Prince
Barbarian Barrel
Mortar Barbarians Wizard Three Musketeers Dark Prince
The Log
Barbarians Three Musketeers Dark Prince
Earthquake
Mortar Barbarians
Arrows
Bats
Royal Delivery
Bats Barbarians Wizard Three Musketeers Dark Prince
Fireball
Mortar Barbarians Wizard Three Musketeers
Poison
Bats Mortar Barbarians Wizard Three Musketeers
Lightning
Mortar Wizard Three Musketeers Dark Prince
Rocket
Mortar Barbarians Wizard Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Wizard Rocket Dark Prince

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Bats Rocket Dark Prince

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Barbarians Wizard Three Musketeers

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Božský

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Mortar Dark Prince Barbarians Wizard Rocket Three Musketeers

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Zap Mortar Dark Prince

Attack Synergies 0 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Bats
Zap Mortar Dark Prince
Zap
Bats Mortar Three Musketeers Dark Prince
Mortar
Bats Zap Rocket Dark Prince
Barbarians
Wizard
Dark Prince
Rocket
Mortar
Three Musketeers
Zap Dark Prince
Dark Prince
Bats Zap Mortar Wizard Three Musketeers

Defense Synergies 0 9

Bats
Zap Mortar Dark Prince
Zap
Bats Mortar Barbarians Three Musketeers Dark Prince
Mortar
Bats Zap Wizard
Barbarians
Zap
Wizard
Mortar Dark Prince
Rocket
Three Musketeers
Zap
Dark Prince
Bats Zap Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Mortar Wizard
Barbarians Bats Zap Mortar Three Musketeers Dark Prince
Mortar Barbarians Rocket Three Musketeers Bats Dark Prince
Barbarians Three Musketeers Bats Mortar Dark Prince
Barbarians Rocket Dark Prince
Bats Zap Dark Prince
Bats Rocket Three Musketeers Zap Mortar Wizard
Rocket Zap Barbarians
Barbarians Three Musketeers Mortar
Barbarians Dark Prince
Bats Barbarians Zap Wizard Dark Prince
Three Musketeers Bats Zap Wizard
Mortar Barbarians Bats Zap Wizard Rocket Three Musketeers Dark Prince
Wizard Rocket Three Musketeers Bats Zap Mortar Barbarians Dark Prince
Barbarians Mortar Three Musketeers
Barbarians Rocket Zap Mortar Three Musketeers
Barbarians Wizard Three Musketeers Bats Mortar Dark Prince
Mortar Bats Zap Barbarians Wizard Three Musketeers Dark Prince
Zap Mortar Wizard Bats Barbarians Dark Prince
Barbarians Mortar Three Musketeers
Wizard Dark Prince Bats Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Dark Prince
Zap Mortar Wizard Rocket
Barbarians Bats Zap Rocket Dark Prince
Rocket Dark Prince Bats Zap Barbarians
Barbarians Three Musketeers Dark Prince
Wizard Rocket Bats Zap Three Musketeers
Rocket Dark Prince Bats Barbarians
Barbarians Dark Prince
Zap Rocket Bats Mortar Barbarians Dark Prince
Barbarians Three Musketeers
Bats Barbarians Dark Prince
Rocket Zap Barbarians Dark Prince
Barbarians Rocket Dark Prince Wizard Three Musketeers
Wizard Barbarians Three Musketeers
Barbarians Bats Zap Mortar Rocket Three Musketeers Dark Prince
Bats Zap Barbarians Wizard Dark Prince
Zap Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Rocket
Mortar Zap
Rocket
Barbarians Rocket Dark Prince
Wizard Rocket Zap Mortar Dark Prince
Wizard Bats Zap Rocket
Mortar Wizard
Zap Wizard
Zap Mortar Wizard
Rocket Bats Three Musketeers
Rocket Zap Mortar Wizard Dark Prince
Zap Wizard Rocket
Rocket Mortar Three Musketeers
Mortar Rocket
Zap Mortar
Rocket Zap Mortar Wizard Three Musketeers
Mortar Wizard Rocket Three Musketeers
Mortar Rocket Three Musketeers
Bats Rocket
Rocket Zap Mortar Wizard Three Musketeers Dark Prince
Rocket Zap Mortar Wizard
Rocket
Rocket Wizard
Rocket
Rocket Zap Mortar Barbarians
Zap Mortar Wizard Dark Prince
Mortar Zap Wizard
Zap Mortar Wizard
Rocket Zap Mortar
Bats Zap Wizard
Zap Rocket Bats Wizard
Zap Mortar Wizard Rocket
Zap Rocket
Rocket Wizard
Zap Bats Barbarians Rocket Dark Prince
Rocket Zap Wizard Three Musketeers
Wizard Rocket Three Musketeers Dark Prince
Zap Mortar Wizard
Rocket Zap
Three Musketeers Dark Prince
Zap Bats Rocket
Bats Zap Rocket
Zap Mortar Rocket Dark Prince
Mortar Wizard Rocket

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