My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Dobré
F2P skóre
Podpriemer

2 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Battle Ram Dark Prince Electro Wizard Mega Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram Dark Prince Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Battle Ram Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Dark Prince
Giant Snowball
Cannon Battle Ram
Zap
Cannon Battle Ram Dark Prince
Barbarian Barrel
Electro Spirit Cannon Battle Ram Dark Prince Electro Wizard
The Log
Electro Spirit Cannon Battle Ram Dark Prince
Earthquake
Cannon
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Battle Ram Dark Prince Electro Wizard
Fireball
Cannon Battle Ram Electro Wizard
Poison
Cannon Electro Wizard
Lightning
Cannon Battle Ram Dark Prince Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Dark Prince The Log Mega Knight

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Battle Ram Dark Prince Mega Knight

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Cannon Fireball Battle Ram Dark Prince Electro Wizard Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit The Log Cannon Fireball

Attack Synergies 1 11

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Fireball Battle Ram
Cannon
Fireball
Electro Spirit Battle Ram Dark Prince The Log Electro Wizard Mega Knight
Battle Ram
The Log Electro Spirit Fireball Electro Wizard
Dark Prince
Fireball Electro Wizard
The Log
Battle Ram Fireball Mega Knight
Electro Wizard
Fireball Battle Ram Dark Prince Mega Knight
Mega Knight
Fireball The Log Electro Wizard

Defense Synergies 2 14

Electro Spirit
Dark Prince The Log Electro Wizard
Cannon
The Log Fireball Dark Prince Electro Wizard
Fireball
The Log Cannon Dark Prince Electro Wizard Mega Knight
Battle Ram
Dark Prince
Electro Spirit Cannon Fireball The Log Electro Wizard
The Log
Cannon Fireball Electro Spirit Dark Prince Electro Wizard Mega Knight
Electro Wizard
Electro Spirit Cannon Fireball Dark Prince The Log Mega Knight
Mega Knight
Fireball The Log Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball The Log Electro Wizard
Cannon Dark Prince The Log Electro Wizard Mega Knight
Cannon Mega Knight Dark Prince Electro Wizard
Cannon Dark Prince Electro Wizard Mega Knight
Fireball Dark Prince The Log Mega Knight
Fireball The Log Electro Spirit Cannon Dark Prince Electro Wizard Mega Knight
Electro Wizard Electro Spirit Cannon Fireball
Electro Spirit Cannon Fireball The Log Electro Wizard Mega Knight
Cannon
Cannon Dark Prince Electro Wizard Mega Knight
Electro Wizard Electro Spirit Cannon Fireball Dark Prince The Log Mega Knight
Fireball Electro Wizard
Cannon Mega Knight Fireball Dark Prince The Log Electro Wizard
Fireball Mega Knight Electro Spirit Cannon Dark Prince The Log Electro Wizard
Cannon Electro Wizard Mega Knight
Cannon Fireball The Log Electro Wizard Mega Knight
Mega Knight Cannon Fireball Dark Prince Electro Wizard
Cannon Fireball Mega Knight Electro Spirit Dark Prince The Log Electro Wizard
The Log Electro Spirit Cannon Fireball Dark Prince Electro Wizard Mega Knight
Cannon Electro Wizard
Dark Prince Mega Knight Electro Spirit Cannon Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Dark Prince Electro Wizard
Fireball Electro Wizard The Log Mega Knight
Mega Knight Dark Prince The Log Electro Wizard
Dark Prince Mega Knight Fireball The Log Electro Wizard
Cannon Dark Prince Mega Knight
Fireball Electro Spirit Electro Wizard
Dark Prince Fireball Electro Wizard
Mega Knight Dark Prince
Electro Wizard Mega Knight Electro Spirit Fireball Dark Prince The Log
Cannon
Mega Knight Dark Prince
Mega Knight Fireball Dark Prince The Log Electro Wizard
Dark Prince Mega Knight Cannon Fireball
Cannon Fireball Mega Knight
Electro Wizard Electro Spirit Fireball Dark Prince The Log
Mega Knight Electro Spirit Cannon Fireball Dark Prince The Log Electro Wizard
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Dark Prince The Log
Fireball Dark Prince The Log Mega Knight
Fireball Electro Spirit
The Log
Fireball The Log
Fireball The Log
Fireball Electro Wizard
Fireball Dark Prince The Log Electro Wizard
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log Mega Knight
Fireball
Fireball Dark Prince The Log Electro Wizard Mega Knight
Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Electro Spirit Fireball Dark Prince Mega Knight
Fireball The Log Electro Wizard
Fireball The Log Mega Knight
Fireball The Log
Fireball Electro Wizard
Electro Wizard Electro Spirit Fireball
Fireball
Fireball The Log Mega Knight
Electro Spirit Fireball Electro Wizard
Mega Knight
Fireball The Log
Electro Wizard Electro Spirit Fireball Dark Prince
Fireball Electro Wizard
The Log Fireball
Fireball Dark Prince Electro Wizard Mega Knight
The Log Fireball
Fireball
Dark Prince Mega Knight
Electro Spirit Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball Dark Prince The Log Electro Wizard Mega Knight

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