My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Zlé
Versatility
Skvelé!
F2P skóre
RIP

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Wizard Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Electro Wizard Inferno Dragon Magic Archer Mega Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Wall Breakers

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Wall Breakers Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Wall Breakers Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army Inferno Dragon
Giant Snowball
Wall Breakers Skeleton Army Inferno Dragon
Zap
Wall Breakers Skeleton Army Inferno Dragon
Barbarian Barrel
Wall Breakers Skeleton Army Electro Wizard Magic Archer
The Log
Wall Breakers Skeleton Army
Earthquake
Skeleton Army
Arrows
Wall Breakers Skeleton Army
Royal Delivery
Wall Breakers Skeleton Army Electro Wizard Inferno Dragon Magic Archer
Fireball
Wall Breakers Skeleton Army Electro Wizard Inferno Dragon Magic Archer
Poison
Skeleton Army Electro Wizard Magic Archer
Lightning
Electro Wizard Inferno Dragon Magic Archer
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake The Log Magic Archer Mega Knight

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Skeleton Army Inferno Dragon Mega Knight

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Skeleton Army

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Earthquake Skeleton Army Electro Wizard Inferno Dragon Magic Archer Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Earthquake Skeleton Army

Attack Synergies 1 11

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Earthquake
Wall Breakers The Log Mega Knight
Wall Breakers
Earthquake The Log Electro Wizard Mega Knight
Skeleton Army
The Log
Earthquake Wall Breakers Magic Archer Mega Knight
Electro Wizard
Wall Breakers Magic Archer Mega Knight
Inferno Dragon
Mega Knight
Magic Archer
The Log Electro Wizard Mega Knight
Mega Knight
Inferno Dragon Earthquake Wall Breakers The Log Electro Wizard Magic Archer

Defense Synergies 0 15

Earthquake
The Log Mega Knight
Wall Breakers
Skeleton Army
The Log Electro Wizard Inferno Dragon Magic Archer
The Log
Earthquake Skeleton Army Electro Wizard Inferno Dragon Magic Archer Mega Knight
Electro Wizard
Skeleton Army The Log Inferno Dragon Magic Archer Mega Knight
Inferno Dragon
Skeleton Army The Log Electro Wizard Mega Knight
Magic Archer
Skeleton Army The Log Electro Wizard Mega Knight
Mega Knight
Earthquake The Log Electro Wizard Inferno Dragon Magic Archer

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake The Log Electro Wizard Magic Archer
Skeleton Army Inferno Dragon The Log Electro Wizard Mega Knight
Skeleton Army Mega Knight Electro Wizard Inferno Dragon
Skeleton Army Inferno Dragon Electro Wizard Mega Knight
Earthquake Skeleton Army The Log Mega Knight
Skeleton Army The Log Earthquake Electro Wizard Magic Archer Mega Knight
Electro Wizard Inferno Dragon Magic Archer
Earthquake The Log Electro Wizard Magic Archer Mega Knight
Inferno Dragon Skeleton Army
Skeleton Army Electro Wizard Mega Knight
Skeleton Army Electro Wizard Earthquake The Log Magic Archer Mega Knight
Inferno Dragon Electro Wizard Magic Archer
Skeleton Army Mega Knight Earthquake The Log Electro Wizard
Skeleton Army Mega Knight Earthquake The Log Electro Wizard Magic Archer
Skeleton Army Inferno Dragon Electro Wizard Mega Knight
Skeleton Army The Log Electro Wizard Inferno Dragon Mega Knight
Mega Knight Skeleton Army Electro Wizard
Mega Knight Skeleton Army The Log Electro Wizard Magic Archer
Earthquake The Log Electro Wizard Inferno Dragon Magic Archer Mega Knight
Electro Wizard Inferno Dragon
Skeleton Army Mega Knight Earthquake The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Electro Wizard
Electro Wizard The Log Inferno Dragon Magic Archer Mega Knight
Skeleton Army Mega Knight The Log Electro Wizard
Skeleton Army Mega Knight The Log Electro Wizard
Skeleton Army Inferno Dragon Mega Knight
Electro Wizard Magic Archer
Skeleton Army Electro Wizard
Mega Knight Skeleton Army Inferno Dragon
Electro Wizard Mega Knight Skeleton Army The Log Inferno Dragon Magic Archer
Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight
Skeleton Army Mega Knight The Log Electro Wizard
Skeleton Army Mega Knight
Skeleton Army Magic Archer Mega Knight
Skeleton Army Electro Wizard The Log Inferno Dragon Magic Archer
Mega Knight Earthquake The Log Electro Wizard Inferno Dragon Magic Archer
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer The Log
The Log Electro Wizard Magic Archer
Earthquake The Log Magic Archer
Earthquake The Log
Earthquake The Log Magic Archer Mega Knight
Magic Archer
Earthquake The Log Magic Archer
Earthquake The Log Magic Archer
The Log
Electro Wizard
Earthquake The Log Electro Wizard Magic Archer
Magic Archer
Earthquake The Log Magic Archer
Earthquake Magic Archer
Earthquake The Log Magic Archer
Earthquake The Log Magic Archer
Earthquake Magic Archer The Log Mega Knight
Earthquake
Earthquake The Log Electro Wizard Magic Archer Mega Knight
Earthquake The Log Magic Archer Mega Knight
Earthquake The Log Magic Archer Mega Knight
The Log
Earthquake The Log
Earthquake The Log Magic Archer Mega Knight
Inferno Dragon
The Log Earthquake Electro Wizard Magic Archer
The Log Magic Archer Mega Knight
The Log Magic Archer
Electro Wizard Magic Archer
Electro Wizard
Earthquake The Log Magic Archer Mega Knight
Electro Wizard Magic Archer
Mega Knight
Earthquake The Log Magic Archer
Earthquake Electro Wizard Skeleton Army Magic Archer
Electro Wizard Magic Archer
The Log
Electro Wizard Magic Archer Mega Knight
The Log Earthquake Magic Archer
Mega Knight
The Log Electro Wizard Magic Archer
Electro Wizard Magic Archer
The Log Electro Wizard Magic Archer Mega Knight
Inferno Dragon
Mega Knight

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