My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Božský
Versatility
Dobré
F2P skóre
Dobré

2 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Chýbajúce

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Knight Cannon Cart

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Mortar Graveyard

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Fireball

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Mortar Cannon Cart Graveyard

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball Graveyard

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Knight Mortar Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Cannon Cart Graveyard
Giant Snowball
Guards Graveyard
Zap
Mortar Guards Cannon Cart Graveyard
Barbarian Barrel
Electro Spirit Knight Mortar Guards Cannon Cart Graveyard
The Log
Electro Spirit Guards Cannon Cart Graveyard
Earthquake
Mortar Guards Graveyard
Arrows
Electro Spirit Guards Graveyard
Royal Delivery
Electro Spirit Knight Guards Cannon Cart Graveyard
Fireball
Mortar Cannon Cart
Poison
Mortar Guards Graveyard
Lightning
Knight Mortar Cannon Cart
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Mortar Fireball

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Arrows Knight Guards

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball Graveyard

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Knight Guards Mortar Fireball Cannon Cart Graveyard

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Arrows Knight Guards

Attack Synergies 5 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Fireball Cannon Cart
Arrows
Fireball Graveyard Knight Mortar Cannon Cart
Knight
Mortar Graveyard Arrows Fireball Cannon Cart
Mortar
Knight Arrows Fireball
Fireball
Arrows Graveyard Electro Spirit Knight Mortar
Guards
Graveyard
Cannon Cart
Electro Spirit Arrows Knight Graveyard
Graveyard
Arrows Knight Fireball Guards Cannon Cart

Defense Synergies 0 10

Electro Spirit
Arrows
Knight Mortar Fireball Cannon Cart
Knight
Arrows Mortar Fireball Cannon Cart
Mortar
Arrows Knight Fireball Guards
Fireball
Arrows Knight Mortar
Guards
Mortar Cannon Cart
Cannon Cart
Arrows Knight Guards
Graveyard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Mortar Fireball
Knight Mortar Cannon Cart
Mortar Knight Cannon Cart
Knight Mortar Guards Cannon Cart
Arrows Fireball
Arrows Fireball Electro Spirit Guards Cannon Cart
Electro Spirit Arrows Mortar Fireball
Electro Spirit Arrows Fireball Cannon Cart
Mortar
Knight Guards Cannon Cart
Guards Electro Spirit Arrows Knight Fireball Cannon Cart
Arrows Fireball
Mortar Knight Fireball Guards Cannon Cart
Fireball Electro Spirit Arrows Mortar Guards Cannon Cart
Knight Mortar Cannon Cart
Mortar Fireball
Arrows Knight Mortar Fireball Cannon Cart
Arrows Mortar Fireball Electro Spirit Knight Guards Cannon Cart
Arrows Mortar Electro Spirit Knight Fireball Guards Cannon Cart
Mortar Cannon Cart
Electro Spirit Arrows Knight Fireball Guards Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Fireball Cannon Cart
Fireball Arrows Knight Mortar Cannon Cart
Guards Knight Cannon Cart
Guards Knight Fireball Cannon Cart
Knight Guards Cannon Cart
Arrows Fireball Electro Spirit
Guards Knight Fireball Cannon Cart
Knight Cannon Cart
Electro Spirit Knight Mortar Fireball Cannon Cart
Guards
Knight Guards Cannon Cart
Arrows Fireball Guards
Cannon Cart Knight Fireball Guards
Fireball Cannon Cart
Guards Electro Spirit Knight Mortar Fireball Cannon Cart
Arrows Electro Spirit Fireball Cannon Cart
Electro Spirit Arrows Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Mortar Guards
Arrows Mortar Fireball
Arrows Fireball Cannon Cart
Cannon Cart Arrows Knight Fireball Guards
Fireball Arrows Mortar
Arrows Fireball Electro Spirit
Arrows Mortar
Arrows Fireball
Arrows Fireball Mortar
Fireball Guards
Arrows Knight Mortar Fireball Cannon Cart
Fireball Arrows
Knight Mortar Fireball Cannon Cart
Arrows Mortar Fireball Cannon Cart
Arrows Mortar Fireball Cannon Cart
Arrows Mortar Fireball Cannon Cart
Arrows Mortar Fireball Cannon Cart
Arrows Mortar Fireball
Arrows Mortar Fireball
Arrows Mortar Fireball
Fireball
Arrows Fireball
Arrows Mortar Fireball Cannon Cart
Arrows Electro Spirit Mortar Fireball
Arrows Mortar Fireball
Fireball Arrows Mortar
Fireball Arrows Mortar
Arrows Fireball
Electro Spirit Fireball Guards
Fireball
Arrows Mortar Fireball
Electro Spirit Arrows Fireball
Arrows Fireball
Electro Spirit Fireball Guards Cannon Cart
Fireball Arrows
Arrows Fireball
Fireball Knight Cannon Cart
Arrows Mortar Fireball
Arrows Fireball
Cannon Cart
Electro Spirit Fireball Guards
Fireball
Mortar Fireball Cannon Cart
Cannon Cart
Fireball Mortar

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