My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
Dobré

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Bats Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Bats Tesla Wizard Bowler

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake Void

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake Void

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats
Barbarian Barrel
Electro Spirit Tesla Wizard
The Log
Electro Spirit Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Electro Spirit Bats
Royal Delivery
Electro Spirit Bats Hog Rider Wizard Bowler
Fireball
Tesla Hog Rider Wizard Bowler
Poison
Bats Wizard
Lightning
Tesla Wizard Bowler
Rocket
Hog Rider Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Earthquake Wizard Bowler

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Bats Bowler

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Earthquake Void Tesla Hog Rider Wizard Bowler

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Bats Earthquake Void

Attack Synergies 2 6

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Hog Rider Bowler
Bats
Hog Rider Bowler
Tesla
Earthquake
Hog Rider
Hog Rider
Bats Earthquake Electro Spirit Wizard Void Bowler
Wizard
Hog Rider
Void
Hog Rider
Bowler
Electro Spirit Bats Hog Rider

Defense Synergies 0 6

Electro Spirit
Bats
Tesla Earthquake Bowler
Tesla
Bats Earthquake Wizard Bowler
Earthquake
Bats Tesla
Hog Rider
Wizard
Tesla
Void
Bowler
Bats Tesla

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Tesla Wizard Void
Bats Tesla
Tesla Bowler Bats Void
Tesla Bats Bowler
Earthquake Bowler
Bowler Electro Spirit Bats Tesla Earthquake
Bats Tesla Electro Spirit Wizard Void
Earthquake Bowler Electro Spirit Tesla Void
Tesla
Tesla Bowler
Bats Electro Spirit Tesla Earthquake Wizard Bowler
Tesla Bats Wizard
Tesla Bowler Bats Earthquake Wizard
Wizard Bowler Electro Spirit Bats Tesla Earthquake
Tesla
Tesla Bowler
Tesla Wizard Bats Bowler
Tesla Electro Spirit Bats Wizard Bowler
Earthquake Wizard Electro Spirit Bats Tesla Bowler
Tesla
Wizard Bowler Electro Spirit Bats Tesla Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Void Bowler
Void Tesla Wizard Bowler
Bats Bowler
Bowler Bats Tesla
Tesla Bowler
Wizard Electro Spirit Bats Tesla
Bats Tesla Void Bowler
Tesla
Void Electro Spirit Bats
Tesla
Bats Tesla Bowler
Void Bowler
Bowler Tesla Wizard
Wizard Tesla Bowler
Tesla Electro Spirit Bats Bowler
Bats Bowler Electro Spirit Tesla Earthquake Wizard
Electro Spirit Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Void
Void Bowler
Earthquake Void
Earthquake Void
Wizard Earthquake Bowler
Wizard Electro Spirit Bats
Earthquake Wizard Bowler
Earthquake Wizard Bowler
Void Wizard
Bats Void Bowler
Void Earthquake Wizard Bowler
Void Wizard
Earthquake Void Bowler
Earthquake Void
Earthquake
Earthquake Wizard Bowler
Earthquake Wizard Bowler
Earthquake
Bats
Void Earthquake Wizard Bowler
Earthquake Wizard Void Bowler
Earthquake Void Bowler
Wizard Void
Void Bowler
Earthquake Void
Earthquake Electro Spirit Wizard Bowler
Void Earthquake Wizard Bowler
Void Wizard Bowler
Void
Bats Wizard Void
Electro Spirit Bats Wizard Void
Void Bowler
Void Earthquake Wizard
Void Electro Spirit
Earthquake Wizard Bowler
Earthquake Electro Spirit Bats Void
Wizard
Void Wizard Bowler
Earthquake Wizard Bowler
Void
Electro Spirit Bats Bowler
Bats Void
Void Bowler
Wizard Void Bowler
Void

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