My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Dobré
F2P skóre
Zlé

2 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Bomber Goblin Cage Baby Dragon Bowler Electro Giant

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Electro Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Tornado Lightning

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Electro Giant

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Lightning

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Baby Dragon Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Baby Dragon
Zap
Bomber
Barbarian Barrel
Electro Spirit Bomber Goblin Cage
The Log
Electro Spirit Bomber Goblin Cage
Earthquake
Bomber Goblin Cage
Arrows
Electro Spirit Bomber
Royal Delivery
Electro Spirit Bomber Goblin Cage Baby Dragon Bowler
Fireball
Bomber Goblin Cage Baby Dragon Bowler
Poison
Bomber Goblin Cage
Lightning
Goblin Cage Baby Dragon Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado Baby Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Tornado Baby Dragon Bowler Electro Giant

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Tornado Baby Dragon Bowler Electro Giant

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber Tornado Goblin Cage Baby Dragon Bowler Lightning Electro Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Bomber Tornado Goblin Cage

Attack Synergies 3 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Bowler Electro Giant
Bomber
Goblin Cage Baby Dragon
Goblin Cage
Bomber Baby Dragon
Tornado
Baby Dragon Electro Giant Bowler
Baby Dragon
Tornado Bomber Goblin Cage Bowler Lightning Electro Giant
Bowler
Electro Spirit Tornado Baby Dragon Lightning
Lightning
Electro Giant Baby Dragon Bowler
Electro Giant
Tornado Lightning Electro Spirit Baby Dragon

Defense Synergies 1 11

Electro Spirit
Baby Dragon
Bomber
Goblin Cage Tornado Electro Giant
Goblin Cage
Bomber Tornado Baby Dragon Bowler Electro Giant
Tornado
Bowler Bomber Goblin Cage Baby Dragon Electro Giant
Baby Dragon
Electro Spirit Goblin Cage Tornado Bowler
Bowler
Tornado Goblin Cage Baby Dragon
Lightning
Electro Giant
Bomber Goblin Cage Tornado

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Bomber Goblin Cage Baby Dragon
Goblin Cage
Goblin Cage Tornado Bowler Bomber Lightning
Goblin Cage Bowler
Lightning Bomber Goblin Cage Tornado Bowler
Tornado Bowler Electro Spirit Bomber Baby Dragon
Tornado Lightning Electro Spirit Goblin Cage Baby Dragon
Bowler Lightning Electro Spirit Goblin Cage Baby Dragon Electro Giant
Goblin Cage Tornado
Tornado Bomber Bowler
Electro Spirit Bomber Tornado Baby Dragon Bowler Electro Giant
Tornado Baby Dragon
Goblin Cage Bowler Bomber Lightning
Bomber Bowler Electro Spirit Goblin Cage Tornado Baby Dragon
Goblin Cage
Tornado Goblin Cage Bowler Lightning Electro Giant
Bomber Goblin Cage Tornado Bowler
Goblin Cage Electro Spirit Bomber Tornado Baby Dragon Bowler
Goblin Cage Tornado Baby Dragon Electro Spirit Bomber Bowler
Goblin Cage Tornado
Bomber Bowler Electro Spirit Baby Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Bowler Electro Giant
Bomber Baby Dragon Bowler Lightning
Goblin Cage Bowler Lightning
Bowler Lightning Goblin Cage Tornado
Goblin Cage Bowler
Electro Giant Electro Spirit Tornado Baby Dragon
Goblin Cage Bowler Lightning
Goblin Cage
Goblin Cage Lightning Electro Spirit Tornado Baby Dragon
Goblin Cage
Goblin Cage Bowler
Lightning Goblin Cage Tornado Bowler Electro Giant
Bowler Lightning Goblin Cage
Bomber Goblin Cage Baby Dragon Bowler Electro Giant
Electro Giant Electro Spirit Bomber Goblin Cage Tornado Baby Dragon Bowler Lightning
Bowler Electro Spirit Bomber Goblin Cage Baby Dragon Electro Giant
Electro Spirit Bomber Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon
Tornado Baby Dragon Bowler
Lightning Baby Dragon
Lightning
Bomber Baby Dragon Bowler
Electro Giant Electro Spirit Tornado Baby Dragon
Bomber Tornado Baby Dragon Bowler
Tornado Baby Dragon Bowler Lightning
Tornado Lightning
Lightning Tornado Bowler
Lightning Tornado Bowler
Lightning Tornado Baby Dragon
Lightning Baby Dragon Bowler
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Bomber Baby Dragon Bowler
Lightning Baby Dragon Bowler
Lightning Tornado
Bomber Lightning
Lightning Bomber Baby Dragon Bowler
Lightning Bomber Tornado Baby Dragon Bowler Electro Giant
Lightning Baby Dragon Bowler
Lightning Tornado
Tornado Bowler Lightning
Lightning Baby Dragon
Tornado Electro Giant Electro Spirit Bomber Baby Dragon Bowler
Tornado Baby Dragon Bowler Lightning
Lightning Tornado Baby Dragon Bowler
Lightning Tornado Baby Dragon
Lightning Tornado Baby Dragon Electro Giant
Lightning Electro Spirit Electro Giant
Lightning Bowler
Lightning Bomber
Lightning Electro Spirit
Bowler Lightning
Lightning Electro Spirit
Lightning Tornado Baby Dragon
Lightning Baby Dragon Bowler
Bomber Baby Dragon Bowler Lightning
Lightning Tornado Electro Giant
Electro Giant Electro Spirit Tornado Baby Dragon Bowler Lightning
Tornado Lightning
Lightning Tornado Baby Dragon Bowler Electro Giant
Lightning Bowler

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