My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Zlé
Versatility
Dobré
F2P skóre
RIP

2 problems 2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Electro Dragon P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Tornado The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider Royal Ghost

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Hog Rider P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider Electro Dragon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Electro Dragon
Zap
Guards
Barbarian Barrel
Electro Spirit Guards Royal Ghost
The Log
Electro Spirit Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Electro Spirit Guards
Royal Delivery
Electro Spirit Hog Rider Guards Electro Dragon P.E.K.K.A Royal Ghost
Fireball
Hog Rider Electro Dragon
Poison
Guards Electro Dragon
Lightning
Electro Dragon
Rocket
Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Tornado Electro Dragon The Log Royal Ghost

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Guards Tornado P.E.K.K.A Royal Ghost

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Guards Tornado Royal Ghost Hog Rider Electro Dragon P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Guards Tornado

Attack Synergies 2 9

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Hog Rider P.E.K.K.A
Hog Rider
The Log Electro Spirit Guards Tornado
Guards
Hog Rider The Log
Tornado
P.E.K.K.A Hog Rider Electro Dragon The Log
Electro Dragon
Tornado P.E.K.K.A
P.E.K.K.A
Tornado Electro Spirit Electro Dragon The Log
The Log
Hog Rider Guards Tornado P.E.K.K.A
Royal Ghost

Defense Synergies 2 7

Electro Spirit
The Log
Hog Rider
Guards
Electro Dragon The Log
Tornado
P.E.K.K.A Electro Dragon The Log
Electro Dragon
Guards Tornado The Log
P.E.K.K.A
Tornado The Log
The Log
P.E.K.K.A Electro Spirit Guards Tornado Electro Dragon Royal Ghost
Royal Ghost
The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon The Log
P.E.K.K.A Electro Dragon The Log
Tornado P.E.K.K.A Electro Dragon
P.E.K.K.A Guards Electro Dragon
Tornado P.E.K.K.A The Log
Tornado The Log Electro Spirit Guards Electro Dragon Royal Ghost
Tornado Electro Spirit Electro Dragon
Electro Spirit Electro Dragon P.E.K.K.A The Log
P.E.K.K.A Tornado
Guards Tornado Royal Ghost
Guards Electro Spirit Tornado Electro Dragon The Log Royal Ghost
Tornado Electro Dragon
P.E.K.K.A Guards Electro Dragon The Log
Electro Spirit Guards Tornado Electro Dragon P.E.K.K.A The Log Royal Ghost
P.E.K.K.A
Tornado P.E.K.K.A The Log
Tornado Electro Dragon P.E.K.K.A
Electro Spirit Guards Tornado Electro Dragon The Log Royal Ghost
Tornado The Log Electro Spirit Guards Electro Dragon Royal Ghost
P.E.K.K.A Tornado
Royal Ghost Electro Spirit Guards Electro Dragon P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A Royal Ghost
Electro Dragon The Log Royal Ghost
Guards P.E.K.K.A Electro Dragon The Log
Guards P.E.K.K.A Tornado The Log
P.E.K.K.A Guards
Electro Spirit Tornado Electro Dragon
Guards P.E.K.K.A
P.E.K.K.A
Electro Dragon P.E.K.K.A Electro Spirit Tornado The Log
P.E.K.K.A Guards
P.E.K.K.A Guards Electro Dragon
P.E.K.K.A Guards Tornado The Log
P.E.K.K.A Guards
Electro Dragon
Guards Electro Dragon Electro Spirit Tornado P.E.K.K.A The Log
Electro Spirit Electro Dragon P.E.K.K.A The Log Royal Ghost
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Electro Dragon The Log Royal Ghost
Tornado Electro Dragon The Log Royal Ghost
Electro Dragon The Log
Guards The Log
The Log
Electro Spirit Tornado Electro Dragon
Tornado The Log
The Log Tornado Electro Dragon
The Log Tornado Electro Dragon
Guards Tornado Electro Dragon
Tornado Electro Dragon The Log
Tornado Electro Dragon
The Log
Electro Dragon
The Log
Electro Dragon The Log
Electro Dragon The Log
Tornado
Electro Dragon The Log
Tornado Electro Dragon The Log
The Log
Tornado
Tornado The Log
Electro Dragon The Log
Tornado The Log Electro Spirit Electro Dragon
The Log Tornado Electro Dragon Royal Ghost
Tornado Electro Dragon The Log
Tornado The Log
Tornado Electro Dragon
Electro Dragon Electro Spirit Guards
Electro Dragon The Log
Electro Spirit Electro Dragon
P.E.K.K.A
The Log
Electro Spirit Guards Electro Dragon
Tornado Electro Dragon
The Log
Electro Dragon
The Log Electro Dragon
Tornado
Electro Dragon P.E.K.K.A
Electro Dragon Electro Spirit Guards Tornado The Log
Tornado Electro Dragon
Electro Dragon Tornado The Log Royal Ghost
P.E.K.K.A
Electro Dragon

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