My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Dobré

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Musketeer Goblin Cage Giant Baby Dragon

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Earthquake

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Giant

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Battle Healer Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Musketeer Baby Dragon
Zap
Barbarian Barrel
Electro Spirit Musketeer Goblin Cage
The Log
Electro Spirit Musketeer Goblin Cage
Earthquake
Goblin Cage
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Musketeer Goblin Cage Battle Healer Baby Dragon
Fireball
Musketeer Goblin Cage Battle Healer Baby Dragon
Poison
Musketeer Goblin Cage Battle Healer
Lightning
Musketeer Goblin Cage Battle Healer Baby Dragon
Rocket
Musketeer Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Earthquake Baby Dragon

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Battle Healer Baby Dragon

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Musketeer

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Earthquake Musketeer Goblin Cage Battle Healer Baby Dragon Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Zap Earthquake Musketeer

Attack Synergies 5 14

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Zap Giant
Zap
Earthquake Giant Electro Spirit Musketeer Goblin Cage Battle Healer Baby Dragon
Earthquake
Zap Giant
Musketeer
Giant Zap Goblin Cage Battle Healer Baby Dragon
Goblin Cage
Zap Musketeer Battle Healer Giant Baby Dragon
Battle Healer
Baby Dragon Zap Musketeer Goblin Cage Giant
Giant
Zap Earthquake Musketeer Electro Spirit Goblin Cage Battle Healer Baby Dragon
Baby Dragon
Battle Healer Zap Musketeer Goblin Cage Giant

Defense Synergies 2 12

Electro Spirit
Zap Baby Dragon
Zap
Electro Spirit Earthquake Musketeer Goblin Cage Battle Healer Baby Dragon
Earthquake
Zap Goblin Cage
Musketeer
Battle Healer Zap Goblin Cage Baby Dragon
Goblin Cage
Zap Earthquake Musketeer Battle Healer Baby Dragon
Battle Healer
Musketeer Baby Dragon Zap Goblin Cage
Giant
Baby Dragon
Battle Healer Electro Spirit Zap Musketeer Goblin Cage

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Musketeer Goblin Cage Baby Dragon
Zap Musketeer Goblin Cage Battle Healer
Goblin Cage Musketeer
Goblin Cage Musketeer
Earthquake Goblin Cage Battle Healer
Electro Spirit Zap Earthquake Musketeer Baby Dragon
Musketeer Electro Spirit Zap Goblin Cage Baby Dragon
Earthquake Electro Spirit Zap Musketeer Goblin Cage Battle Healer Baby Dragon
Musketeer Goblin Cage
Musketeer Battle Healer
Electro Spirit Zap Earthquake Musketeer Baby Dragon
Musketeer Zap Baby Dragon
Goblin Cage Zap Earthquake Musketeer Battle Healer
Electro Spirit Zap Earthquake Goblin Cage Baby Dragon
Goblin Cage
Zap Goblin Cage
Musketeer Goblin Cage
Goblin Cage Electro Spirit Zap Musketeer Battle Healer Baby Dragon
Zap Earthquake Goblin Cage Baby Dragon Electro Spirit Musketeer Battle Healer
Musketeer Goblin Cage
Electro Spirit Earthquake Musketeer Battle Healer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Goblin Cage Battle Healer
Zap Musketeer Battle Healer Baby Dragon
Zap Musketeer Goblin Cage Battle Healer
Zap Musketeer Goblin Cage Battle Healer
Musketeer Goblin Cage Battle Healer
Electro Spirit Zap Musketeer Baby Dragon
Musketeer Goblin Cage Battle Healer
Goblin Cage Battle Healer
Zap Goblin Cage Electro Spirit Baby Dragon
Musketeer Goblin Cage
Musketeer Goblin Cage
Zap Goblin Cage
Goblin Cage
Musketeer Goblin Cage Baby Dragon
Electro Spirit Zap Musketeer Goblin Cage Battle Healer Baby Dragon
Electro Spirit Zap Earthquake Musketeer Goblin Cage Battle Healer Baby Dragon
Electro Spirit Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Earthquake Baby Dragon
Earthquake Musketeer
Zap Earthquake Baby Dragon
Electro Spirit Zap Musketeer Baby Dragon
Earthquake Musketeer Baby Dragon
Earthquake Zap Baby Dragon
Zap
Musketeer
Zap Earthquake Musketeer
Zap Musketeer Baby Dragon
Earthquake Musketeer Baby Dragon
Earthquake Musketeer Baby Dragon
Earthquake Zap Musketeer Baby Dragon
Earthquake Zap Musketeer Baby Dragon
Earthquake Musketeer Baby Dragon
Earthquake
Zap Earthquake Musketeer Baby Dragon
Zap Earthquake Baby Dragon
Earthquake Musketeer Baby Dragon
Musketeer
Earthquake Zap Musketeer Baby Dragon
Zap Earthquake Electro Spirit Baby Dragon
Zap Earthquake Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Electro Spirit Musketeer
Zap Earthquake Musketeer
Zap Electro Spirit
Earthquake
Zap Earthquake Electro Spirit Musketeer
Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Zap Earthquake Musketeer Baby Dragon
Zap
Musketeer
Zap Electro Spirit Musketeer Baby Dragon
Zap Musketeer
Zap Musketeer Baby Dragon

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