My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Skvelé!
F2P skóre
RIP

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Flying Machine Hunter Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Flying Machine Hunter Electro Wizard Ram Rider Mega Knight Skeleton King

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Ram Rider Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Flying Machine Ram Rider Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider Skeleton King
Giant Snowball
Flying Machine Guards Ram Rider Skeleton King
Zap
Flying Machine Guards Ram Rider Skeleton King
Barbarian Barrel
Guards Hunter Electro Wizard Skeleton King
The Log
Guards Hunter Ram Rider Skeleton King
Earthquake
Guards Skeleton King
Arrows
Flying Machine Guards Skeleton King
Royal Delivery
Flying Machine Guards Hunter Electro Wizard Ram Rider Skeleton King
Fireball
Flying Machine Hunter Electro Wizard Ram Rider Skeleton King
Poison
Flying Machine Guards Hunter Electro Wizard Skeleton King
Lightning
Hunter Electro Wizard Ram Rider Skeleton King
Rocket
Hunter Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Hunter The Log Mega Knight Skeleton King

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Guards Mega Knight

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Flying Machine Hunter Electro Wizard Skeleton King Ram Rider Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Guards Flying Machine Hunter

Attack Synergies 0 11

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Flying Machine
Ram Rider Mega Knight
Guards
The Log Ram Rider
Hunter
Ram Rider Mega Knight
The Log
Guards Ram Rider Mega Knight
Electro Wizard
Ram Rider Mega Knight
Ram Rider
Flying Machine Guards Hunter The Log Electro Wizard Mega Knight
Mega Knight
Flying Machine Hunter The Log Electro Wizard Ram Rider
Skeleton King

Defense Synergies 1 18

Flying Machine
Guards Hunter The Log Electro Wizard Mega Knight Skeleton King
Guards
Hunter Flying Machine The Log Electro Wizard
Hunter
Guards Flying Machine The Log Electro Wizard Ram Rider Mega Knight Skeleton King
The Log
Flying Machine Guards Hunter Electro Wizard Ram Rider Mega Knight
Electro Wizard
Flying Machine Guards Hunter The Log Ram Rider Mega Knight
Ram Rider
Hunter The Log Electro Wizard
Mega Knight
Flying Machine Hunter The Log Electro Wizard
Skeleton King
Flying Machine Hunter

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine The Log Electro Wizard Ram Rider
Hunter Flying Machine The Log Electro Wizard Ram Rider Mega Knight
Hunter Ram Rider Mega Knight Electro Wizard
Hunter Guards Electro Wizard Ram Rider Mega Knight Skeleton King
The Log Mega Knight
The Log Flying Machine Guards Hunter Electro Wizard Mega Knight
Hunter Electro Wizard Ram Rider Flying Machine
Flying Machine The Log Electro Wizard Ram Rider Mega Knight
Hunter Skeleton King
Guards Hunter Electro Wizard Mega Knight
Guards Electro Wizard Flying Machine Hunter The Log Ram Rider Mega Knight Skeleton King
Hunter Flying Machine Electro Wizard Ram Rider
Hunter Mega Knight Flying Machine Guards The Log Electro Wizard Ram Rider
Mega Knight Guards Hunter The Log Electro Wizard Skeleton King
Hunter Electro Wizard Ram Rider Mega Knight Skeleton King
Hunter The Log Electro Wizard Ram Rider Mega Knight
Mega Knight Hunter Electro Wizard
Mega Knight Flying Machine Guards Hunter The Log Electro Wizard Ram Rider
Hunter The Log Flying Machine Guards Electro Wizard Ram Rider Mega Knight
Hunter Electro Wizard Ram Rider
Mega Knight Flying Machine Guards Hunter The Log Electro Wizard
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Electro Wizard
Electro Wizard Flying Machine Hunter The Log Mega Knight
Guards Mega Knight Hunter The Log Electro Wizard Ram Rider
Guards Hunter Mega Knight The Log Electro Wizard Ram Rider
Guards Hunter Ram Rider Mega Knight
Flying Machine Hunter Electro Wizard Ram Rider
Guards Flying Machine Hunter Electro Wizard Ram Rider
Mega Knight Hunter
Electro Wizard Mega Knight Flying Machine The Log
Guards
Mega Knight Flying Machine Guards Hunter
Mega Knight Guards The Log Electro Wizard
Mega Knight Guards Hunter Ram Rider Skeleton King
Flying Machine Mega Knight
Guards Electro Wizard Flying Machine Hunter The Log Skeleton King
Mega Knight Flying Machine Hunter The Log Electro Wizard Skeleton King
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Guards The Log
Flying Machine The Log Electro Wizard Ram Rider
Flying Machine The Log
Flying Machine Guards The Log
The Log Mega Knight
Flying Machine Hunter Ram Rider
Flying Machine The Log
The Log Flying Machine Hunter Ram Rider
The Log Flying Machine Ram Rider
Guards Electro Wizard
Flying Machine The Log Electro Wizard Ram Rider
Flying Machine
Flying Machine Hunter The Log
Flying Machine
Flying Machine The Log
Flying Machine Hunter The Log
Flying Machine The Log Mega Knight
Flying Machine Hunter The Log Electro Wizard Mega Knight
Flying Machine The Log Mega Knight
The Log Mega Knight
The Log
Flying Machine The Log
The Log Hunter Mega Knight
The Log Flying Machine Hunter Electro Wizard Ram Rider
Flying Machine The Log Ram Rider Mega Knight
The Log
Flying Machine Hunter Electro Wizard
Electro Wizard Flying Machine Guards
Hunter The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Flying Machine Guards
Flying Machine Hunter Electro Wizard Ram Rider
The Log
Flying Machine Hunter Electro Wizard Mega Knight
The Log Flying Machine Skeleton King
Flying Machine Mega Knight
Flying Machine Guards The Log Electro Wizard Skeleton King
Flying Machine Electro Wizard
Flying Machine The Log Electro Wizard Mega Knight
Mega Knight

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