My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Skvelé!
Synergie
Podpriemer
Versatility
Skvelé!
F2P skóre
RIP

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Baby Dragon Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Elixir Golem Baby Dragon Electro Wizard Night Witch Skeleton King

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Elixir Golem

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Poison

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Elixir Golem

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Poison

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblins Elixir Golem Baby Dragon Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Night Witch Skeleton King
Giant Snowball
Goblins Baby Dragon Night Witch Skeleton King
Zap
Goblins Night Witch Skeleton King
Barbarian Barrel
Goblins Elixir Golem Electro Wizard Night Witch Skeleton King
The Log
Goblins Elixir Golem Skeleton King
Earthquake
Elixir Golem Skeleton King
Arrows
Goblins Night Witch Skeleton King
Royal Delivery
Goblins Elixir Golem Baby Dragon Electro Wizard Night Witch Skeleton King
Fireball
Elixir Golem Baby Dragon Electro Wizard Night Witch Skeleton King
Poison
Elixir Golem Electro Wizard Night Witch Skeleton King
Lightning
Baby Dragon Electro Wizard Night Witch Skeleton King
Rocket
Night Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Poison Skeleton King

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Elixir Golem Baby Dragon Poison Night Witch

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblins Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Elixir Golem Baby Dragon Poison Electro Wizard Night Witch Skeleton King

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Arrows Elixir Golem Baby Dragon

Attack Synergies 2 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Goblins
Baby Dragon
Arrows
Elixir Golem Night Witch
Elixir Golem
Poison Night Witch Arrows Baby Dragon
Baby Dragon
Goblins Elixir Golem Poison Electro Wizard
Poison
Elixir Golem Baby Dragon Night Witch
Electro Wizard
Baby Dragon
Night Witch
Elixir Golem Arrows Poison Skeleton King
Skeleton King
Night Witch

Defense Synergies 0 6

Goblins
Poison Electro Wizard Night Witch
Arrows
Elixir Golem
Baby Dragon
Skeleton King
Poison
Goblins Electro Wizard
Electro Wizard
Goblins Poison Night Witch
Night Witch
Goblins Electro Wizard
Skeleton King
Baby Dragon

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Electro Wizard
Goblins Electro Wizard Night Witch
Goblins Electro Wizard Night Witch
Night Witch Goblins Electro Wizard Skeleton King
Arrows Poison
Arrows Goblins Baby Dragon Electro Wizard Night Witch
Electro Wizard Arrows Baby Dragon Poison Night Witch
Arrows Baby Dragon Poison Electro Wizard
Goblins Night Witch Skeleton King
Goblins Electro Wizard Night Witch
Goblins Poison Electro Wizard Arrows Baby Dragon Night Witch Skeleton King
Arrows Baby Dragon Poison Electro Wizard Night Witch
Night Witch Electro Wizard
Goblins Arrows Baby Dragon Poison Electro Wizard Night Witch Skeleton King
Electro Wizard Skeleton King
Electro Wizard
Goblins Arrows Poison Electro Wizard Night Witch
Arrows Goblins Baby Dragon Electro Wizard Night Witch
Arrows Baby Dragon Poison Electro Wizard
Electro Wizard
Goblins Arrows Baby Dragon Poison Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Electro Wizard
Poison Electro Wizard Arrows Baby Dragon
Goblins Electro Wizard
Electro Wizard Night Witch
Night Witch
Arrows Poison Baby Dragon Electro Wizard
Goblins Electro Wizard Night Witch
Electro Wizard Goblins Baby Dragon Poison
Arrows Poison Electro Wizard
Night Witch Skeleton King
Baby Dragon
Electro Wizard Goblins Baby Dragon Poison Night Witch Skeleton King
Arrows Poison Baby Dragon Electro Wizard Skeleton King
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Baby Dragon
Arrows Poison Baby Dragon Electro Wizard
Arrows Baby Dragon Poison
Arrows Poison
Poison Arrows Baby Dragon
Arrows Poison Baby Dragon
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon
Arrows Poison
Goblins Poison Electro Wizard Night Witch
Poison Arrows Electro Wizard
Poison Arrows Baby Dragon
Poison Baby Dragon
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Poison
Night Witch
Arrows Baby Dragon Poison Electro Wizard
Arrows Baby Dragon Poison
Baby Dragon Poison Night Witch
Arrows Poison
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon
Arrows Poison Baby Dragon Electro Wizard
Arrows Baby Dragon Poison
Poison Arrows Baby Dragon
Poison Arrows Baby Dragon Electro Wizard Night Witch
Electro Wizard Poison
Night Witch
Poison Arrows Night Witch
Arrows Poison Electro Wizard
Arrows Poison
Electro Wizard Night Witch
Poison Arrows Baby Dragon Electro Wizard
Arrows
Poison Baby Dragon Electro Wizard
Arrows Baby Dragon Poison Skeleton King
Arrows Poison
Baby Dragon Poison Electro Wizard Skeleton King
Poison Electro Wizard
Poison Baby Dragon Electro Wizard

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