My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Skvelé!
F2P skóre
Dobré

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Firecracker Royal Giant Dark Prince Bandit Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Royal Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Earthquake

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Royal Giant Dark Prince Bandit

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblins Royal Giant Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Dark Prince Bandit
Giant Snowball
Goblins
Zap
Goblins Firecracker Royal Giant Dark Prince Bandit
Barbarian Barrel
Goblins Firecracker Dark Prince Bandit Electro Wizard
The Log
Goblins Firecracker Royal Giant Dark Prince Bandit
Earthquake
Firecracker
Arrows
Goblins Firecracker
Royal Delivery
Goblins Firecracker Dark Prince Bandit Electro Wizard
Fireball
Firecracker Bandit Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Dark Prince Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Earthquake Dark Prince

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Dark Prince

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Royal Giant

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblins Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Firecracker Earthquake Bandit Dark Prince Electro Wizard Royal Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Firecracker Earthquake

Attack Synergies 3 14

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Goblins
Royal Giant
Arrows
Royal Giant Earthquake Dark Prince Bandit
Firecracker
Royal Giant Earthquake Dark Prince Bandit
Royal Giant
Arrows Firecracker Earthquake Goblins Dark Prince Bandit Electro Wizard
Earthquake
Royal Giant Arrows Firecracker Dark Prince
Dark Prince
Arrows Firecracker Royal Giant Earthquake Bandit Electro Wizard
Bandit
Arrows Firecracker Royal Giant Dark Prince Electro Wizard
Electro Wizard
Royal Giant Dark Prince Bandit

Defense Synergies 0 12

Goblins
Firecracker Bandit Electro Wizard
Arrows
Dark Prince Bandit
Firecracker
Goblins Earthquake Dark Prince Bandit Electro Wizard
Royal Giant
Earthquake
Firecracker
Dark Prince
Arrows Firecracker Bandit Electro Wizard
Bandit
Goblins Arrows Firecracker Dark Prince Electro Wizard
Electro Wizard
Goblins Firecracker Dark Prince Bandit

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Electro Wizard
Goblins Firecracker Dark Prince Bandit Electro Wizard
Goblins Dark Prince Bandit Electro Wizard
Goblins Firecracker Dark Prince Bandit Electro Wizard
Arrows Firecracker Earthquake Dark Prince
Arrows Goblins Firecracker Earthquake Dark Prince Bandit Electro Wizard
Electro Wizard Arrows Firecracker
Earthquake Arrows Bandit Electro Wizard
Goblins
Goblins Firecracker Dark Prince Bandit Electro Wizard
Goblins Electro Wizard Arrows Firecracker Earthquake Dark Prince Bandit
Arrows Firecracker Electro Wizard
Earthquake Dark Prince Bandit Electro Wizard
Goblins Arrows Firecracker Earthquake Dark Prince Electro Wizard
Bandit Electro Wizard
Bandit Electro Wizard
Goblins Arrows Firecracker Dark Prince Electro Wizard
Arrows Goblins Firecracker Dark Prince Bandit Electro Wizard
Arrows Earthquake Firecracker Dark Prince Bandit Electro Wizard
Electro Wizard
Dark Prince Goblins Arrows Firecracker Earthquake Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Dark Prince Bandit Electro Wizard
Bandit Electro Wizard Arrows Firecracker
Bandit Goblins Dark Prince Electro Wizard
Dark Prince Bandit Electro Wizard
Dark Prince Bandit
Arrows Firecracker Electro Wizard
Dark Prince Goblins Bandit Electro Wizard
Dark Prince
Electro Wizard Goblins Firecracker Dark Prince Bandit
Dark Prince
Arrows Dark Prince Electro Wizard
Dark Prince Bandit
Firecracker
Electro Wizard Goblins Firecracker Dark Prince
Arrows Firecracker Earthquake Dark Prince Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker Bandit
Arrows Firecracker Bandit Electro Wizard
Earthquake Arrows Bandit
Earthquake Arrows Firecracker Dark Prince
Arrows Firecracker Earthquake Dark Prince
Arrows Firecracker
Arrows Firecracker Earthquake
Arrows Earthquake Firecracker
Arrows Firecracker Bandit
Goblins Electro Wizard
Firecracker Arrows Earthquake Dark Prince Bandit Electro Wizard
Arrows Firecracker
Earthquake Firecracker Bandit
Earthquake Arrows Firecracker Bandit
Earthquake Arrows Firecracker
Earthquake Arrows Firecracker Bandit
Earthquake Arrows Firecracker Bandit
Arrows Earthquake
Arrows Firecracker Earthquake Dark Prince Bandit Electro Wizard
Arrows Firecracker Earthquake
Earthquake
Arrows
Earthquake Arrows
Arrows Firecracker Earthquake Dark Prince
Arrows Firecracker Earthquake Bandit Electro Wizard
Arrows Bandit
Arrows Firecracker Bandit
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows Earthquake Bandit
Arrows Firecracker Electro Wizard
Arrows Firecracker Earthquake
Earthquake Electro Wizard Dark Prince Bandit
Arrows Firecracker Electro Wizard
Arrows
Firecracker Dark Prince Electro Wizard
Arrows Firecracker Earthquake
Arrows
Firecracker Dark Prince
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Dark Prince Bandit Electro Wizard
Firecracker

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