My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Dobré
Versatility
Skvelé!
F2P skóre
RIP

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Musketeer Baby Dragon Electro Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Musketeer Baby Dragon Balloon Electro Wizard Magic Archer Ram Rider

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Balloon Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Barbarian Barrel

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Balloon Ram Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblins Barbarian Barrel Baby Dragon Balloon Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Ram Rider
Giant Snowball
Goblins Musketeer Baby Dragon Balloon Ram Rider
Zap
Goblins Balloon Ram Rider
Barbarian Barrel
Goblins Musketeer Electro Wizard Magic Archer
The Log
Goblins Musketeer Ram Rider
Earthquake
Arrows
Goblins
Royal Delivery
Goblins Musketeer Baby Dragon Balloon Electro Wizard Magic Archer Ram Rider
Fireball
Musketeer Baby Dragon Balloon Electro Wizard Magic Archer Ram Rider
Poison
Musketeer Balloon Electro Wizard Magic Archer
Lightning
Musketeer Baby Dragon Balloon Electro Wizard Magic Archer Ram Rider
Rocket
Musketeer Balloon Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Baby Dragon Magic Archer

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Baby Dragon

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblins Musketeer Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Barbarian Barrel Musketeer Baby Dragon Electro Wizard Magic Archer Balloon Ram Rider

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Barbarian Barrel Musketeer Baby Dragon

Attack Synergies 2 14

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Goblins
Baby Dragon
Musketeer
Barbarian Barrel Baby Dragon Balloon Ram Rider
Barbarian Barrel
Balloon Musketeer Baby Dragon Ram Rider
Baby Dragon
Goblins Musketeer Barbarian Barrel Balloon Electro Wizard Ram Rider
Balloon
Barbarian Barrel Musketeer Baby Dragon Electro Wizard Magic Archer
Electro Wizard
Baby Dragon Balloon Magic Archer Ram Rider
Magic Archer
Ram Rider Balloon Electro Wizard
Ram Rider
Magic Archer Musketeer Barbarian Barrel Baby Dragon Electro Wizard

Defense Synergies 0 14

Goblins
Musketeer Barbarian Barrel Electro Wizard Magic Archer
Musketeer
Goblins Barbarian Barrel Baby Dragon Electro Wizard Ram Rider
Barbarian Barrel
Goblins Musketeer Baby Dragon Electro Wizard Magic Archer
Baby Dragon
Musketeer Barbarian Barrel
Balloon
Electro Wizard
Goblins Musketeer Barbarian Barrel Magic Archer Ram Rider
Magic Archer
Goblins Barbarian Barrel Electro Wizard Ram Rider
Ram Rider
Musketeer Electro Wizard Magic Archer

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Barbarian Barrel Baby Dragon Electro Wizard Magic Archer Ram Rider
Goblins Musketeer Electro Wizard Ram Rider
Ram Rider Goblins Musketeer Electro Wizard
Goblins Musketeer Electro Wizard Ram Rider
Barbarian Barrel
Barbarian Barrel Goblins Musketeer Baby Dragon Electro Wizard Magic Archer
Musketeer Electro Wizard Ram Rider Baby Dragon Magic Archer
Musketeer Barbarian Barrel Baby Dragon Electro Wizard Magic Archer Ram Rider
Goblins Musketeer
Goblins Musketeer Barbarian Barrel Electro Wizard
Goblins Electro Wizard Musketeer Barbarian Barrel Baby Dragon Magic Archer Ram Rider
Musketeer Baby Dragon Electro Wizard Magic Archer Ram Rider
Musketeer Electro Wizard Ram Rider
Goblins Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Electro Wizard Ram Rider
Electro Wizard Ram Rider
Goblins Musketeer Electro Wizard
Goblins Musketeer Barbarian Barrel Baby Dragon Electro Wizard Magic Archer Ram Rider
Barbarian Barrel Baby Dragon Musketeer Electro Wizard Magic Archer Ram Rider
Musketeer Electro Wizard Ram Rider
Goblins Musketeer Barbarian Barrel Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Barbarian Barrel Electro Wizard
Electro Wizard Musketeer Barbarian Barrel Baby Dragon Magic Archer
Goblins Musketeer Electro Wizard Ram Rider
Musketeer Barbarian Barrel Electro Wizard Ram Rider
Musketeer Ram Rider
Musketeer Baby Dragon Electro Wizard Magic Archer Ram Rider
Goblins Musketeer Electro Wizard Ram Rider
Electro Wizard Goblins Barbarian Barrel Baby Dragon Magic Archer
Musketeer
Musketeer
Electro Wizard
Ram Rider
Musketeer Baby Dragon Magic Archer
Electro Wizard Goblins Musketeer Barbarian Barrel Baby Dragon Magic Archer
Musketeer Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Musketeer Barbarian Barrel Baby Dragon
Musketeer Barbarian Barrel Baby Dragon Electro Wizard Magic Archer Ram Rider
Barbarian Barrel Baby Dragon Magic Archer
Musketeer Barbarian Barrel
Barbarian Barrel Baby Dragon Magic Archer
Musketeer Baby Dragon Magic Archer Ram Rider
Musketeer Baby Dragon Magic Archer
Barbarian Barrel Baby Dragon Magic Archer Ram Rider
Ram Rider
Goblins Musketeer Electro Wizard
Musketeer Barbarian Barrel Electro Wizard Magic Archer Ram Rider
Musketeer Baby Dragon Magic Archer
Musketeer Barbarian Barrel Baby Dragon Magic Archer
Musketeer Barbarian Barrel Baby Dragon Magic Archer
Musketeer Barbarian Barrel Baby Dragon Magic Archer
Musketeer Barbarian Barrel Baby Dragon Magic Archer
Magic Archer Musketeer Barbarian Barrel Baby Dragon
Barbarian Barrel
Musketeer Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Barbarian Barrel Baby Dragon Magic Archer
Musketeer Baby Dragon Magic Archer
Musketeer
Musketeer Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Magic Archer
Musketeer Barbarian Barrel Baby Dragon Electro Wizard Magic Archer Ram Rider
Musketeer Baby Dragon Magic Archer Ram Rider
Musketeer Barbarian Barrel Baby Dragon Magic Archer
Musketeer Baby Dragon Electro Wizard Magic Archer
Electro Wizard Musketeer
Musketeer Magic Archer
Electro Wizard Magic Archer
Magic Archer
Electro Wizard Musketeer Barbarian Barrel Magic Archer
Musketeer Baby Dragon Electro Wizard Magic Archer Ram Rider
Barbarian Barrel
Musketeer Baby Dragon Electro Wizard Magic Archer
Musketeer Baby Dragon Magic Archer
Musketeer
Musketeer Baby Dragon Electro Wizard Magic Archer
Musketeer Electro Wizard Magic Archer
Musketeer Barbarian Barrel Baby Dragon Electro Wizard Magic Archer

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