My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Podpriemer
Versatility
Skvelé!
F2P skóre
RIP

1 problems 2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Wizard Cannon Cart Mega Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Tornado The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider Cannon Cart Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Hog Rider Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Cannon Cart
Giant Snowball
Hog Rider Guards
Zap
Guards Cannon Cart
Barbarian Barrel
Electro Spirit Wizard Guards Cannon Cart
The Log
Electro Spirit Hog Rider Guards Cannon Cart
Earthquake
Hog Rider Guards
Arrows
Electro Spirit Guards
Royal Delivery
Electro Spirit Hog Rider Wizard Guards Cannon Cart
Fireball
Hog Rider Wizard Cannon Cart
Poison
Wizard Guards
Lightning
Wizard Cannon Cart
Rocket
Hog Rider Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Wizard Tornado The Log Mega Knight

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Guards Tornado Mega Knight

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Guards Tornado Hog Rider Wizard Cannon Cart Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Guards Tornado

Attack Synergies 3 13

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Hog Rider Cannon Cart
Hog Rider
The Log Electro Spirit Wizard Guards Tornado Cannon Cart Mega Knight
Wizard
Tornado Hog Rider Mega Knight
Guards
Hog Rider The Log
Tornado
Wizard Hog Rider Cannon Cart The Log Mega Knight
Cannon Cart
The Log Electro Spirit Hog Rider Tornado
The Log
Hog Rider Cannon Cart Guards Tornado Mega Knight
Mega Knight
Hog Rider Wizard Tornado The Log

Defense Synergies 1 11

Electro Spirit
The Log
Hog Rider
Wizard
Tornado Guards Cannon Cart The Log Mega Knight
Guards
Wizard Cannon Cart The Log
Tornado
Wizard Cannon Cart The Log Mega Knight
Cannon Cart
Wizard Guards Tornado
The Log
Electro Spirit Wizard Guards Tornado Mega Knight
Mega Knight
Wizard Tornado The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Wizard The Log
Cannon Cart The Log Mega Knight
Tornado Mega Knight Cannon Cart
Guards Cannon Cart Mega Knight
Tornado The Log Mega Knight
Tornado The Log Electro Spirit Guards Cannon Cart Mega Knight
Tornado Electro Spirit Wizard
Electro Spirit Cannon Cart The Log Mega Knight
Tornado
Guards Tornado Cannon Cart Mega Knight
Guards Electro Spirit Wizard Tornado Cannon Cart The Log Mega Knight
Wizard Tornado
Mega Knight Wizard Guards Cannon Cart The Log
Wizard Mega Knight Electro Spirit Guards Tornado Cannon Cart The Log
Cannon Cart Mega Knight
Tornado The Log Mega Knight
Wizard Mega Knight Tornado Cannon Cart
Mega Knight Electro Spirit Wizard Guards Tornado Cannon Cart The Log
Wizard Tornado The Log Electro Spirit Guards Cannon Cart Mega Knight
Tornado Cannon Cart
Wizard Mega Knight Electro Spirit Guards Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Cannon Cart
Wizard Cannon Cart The Log Mega Knight
Guards Mega Knight Cannon Cart The Log
Guards Mega Knight Tornado Cannon Cart The Log
Guards Cannon Cart Mega Knight
Wizard Electro Spirit Tornado
Guards Cannon Cart
Mega Knight Cannon Cart
Mega Knight Electro Spirit Tornado Cannon Cart The Log
Guards
Mega Knight Guards Cannon Cart
Mega Knight Guards Tornado The Log
Cannon Cart Mega Knight Wizard Guards
Wizard Cannon Cart Mega Knight
Guards Electro Spirit Tornado Cannon Cart The Log
Mega Knight Electro Spirit Wizard Cannon Cart The Log
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
Tornado The Log
Cannon Cart The Log
Cannon Cart Guards The Log
Wizard The Log Mega Knight
Wizard Electro Spirit Tornado
Wizard Tornado The Log
The Log Wizard Tornado
The Log Wizard Tornado
Guards Tornado
Wizard Tornado Cannon Cart The Log
Wizard Tornado
Cannon Cart The Log
Cannon Cart
Cannon Cart The Log
Wizard Cannon Cart The Log
Wizard Cannon Cart The Log Mega Knight
Tornado
Wizard The Log Mega Knight
Wizard Tornado The Log Mega Knight
The Log Mega Knight
Wizard Tornado
Tornado The Log
Cannon Cart The Log
Tornado The Log Electro Spirit Wizard Mega Knight
The Log Wizard Tornado
Wizard Tornado The Log Mega Knight
Tornado The Log
Wizard Tornado
Electro Spirit Wizard Guards
Wizard The Log Mega Knight
Electro Spirit
Mega Knight
Wizard The Log
Electro Spirit Guards Cannon Cart
Wizard Tornado
The Log
Wizard Cannon Cart Mega Knight
The Log Wizard
Tornado
Cannon Cart Mega Knight
Electro Spirit Guards Tornado The Log
Tornado
Tornado Cannon Cart The Log Mega Knight
Cannon Cart
Wizard Mega Knight

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