My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Božský
Versatility
Božský
F2P skóre
Dobré

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Ice Spirit Bats Musketeer Mega Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Mortar Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake Fireball

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Mortar Hog Rider Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Ice Spirit Mortar Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Musketeer Hog Rider
Zap
Bats Mortar
Barbarian Barrel
Ice Spirit Mortar Musketeer
The Log
Ice Spirit Musketeer Hog Rider
Earthquake
Mortar Hog Rider
Arrows
Ice Spirit Bats
Royal Delivery
Ice Spirit Bats Musketeer Hog Rider
Fireball
Mortar Musketeer Hog Rider
Poison
Bats Mortar Musketeer
Lightning
Mortar Musketeer
Rocket
Mortar Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Earthquake Fireball Mega Knight

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Ice Spirit Bats Mega Knight

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Ice Spirit Fireball Musketeer

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Earthquake Mortar Fireball Musketeer Hog Rider Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Bats Earthquake Mortar

Attack Synergies 6 13

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Ice Spirit
Hog Rider Bats Mortar Musketeer Mega Knight
Bats
Hog Rider Mega Knight Ice Spirit Mortar
Mortar
Ice Spirit Bats Fireball Musketeer Hog Rider
Earthquake
Hog Rider Fireball Mega Knight
Fireball
Hog Rider Mortar Earthquake Mega Knight
Musketeer
Hog Rider Ice Spirit Mortar Mega Knight
Hog Rider
Ice Spirit Bats Earthquake Fireball Musketeer Mortar Mega Knight
Mega Knight
Bats Ice Spirit Earthquake Fireball Musketeer Hog Rider

Defense Synergies 1 17

Ice Spirit
Musketeer Bats Mortar Earthquake Fireball Mega Knight
Bats
Ice Spirit Mortar Earthquake Musketeer Mega Knight
Mortar
Ice Spirit Bats Earthquake Fireball Musketeer
Earthquake
Ice Spirit Bats Mortar Fireball Mega Knight
Fireball
Ice Spirit Mortar Earthquake Musketeer Mega Knight
Musketeer
Ice Spirit Bats Mortar Fireball Mega Knight
Hog Rider
Mega Knight
Ice Spirit Bats Earthquake Fireball Musketeer

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Mortar Fireball Musketeer
Ice Spirit Bats Mortar Musketeer Mega Knight
Mortar Mega Knight Bats Musketeer
Bats Mortar Musketeer Mega Knight
Earthquake Fireball Mega Knight
Fireball Bats Earthquake Musketeer Mega Knight
Bats Musketeer Ice Spirit Mortar Fireball
Earthquake Fireball Musketeer Mega Knight
Mortar Musketeer
Ice Spirit Musketeer Mega Knight
Bats Earthquake Fireball Musketeer Mega Knight
Musketeer Bats Fireball
Mortar Mega Knight Ice Spirit Bats Earthquake Fireball Musketeer
Fireball Mega Knight Ice Spirit Bats Mortar Earthquake
Mortar Mega Knight
Ice Spirit Mortar Fireball Mega Knight
Mega Knight Bats Mortar Fireball Musketeer
Ice Spirit Mortar Fireball Mega Knight Bats Musketeer
Mortar Earthquake Ice Spirit Bats Fireball Musketeer Mega Knight
Mortar Musketeer
Mega Knight Bats Earthquake Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball
Fireball Mortar Musketeer Mega Knight
Mega Knight Ice Spirit Bats Musketeer
Mega Knight Bats Fireball Musketeer
Musketeer Mega Knight
Fireball Ice Spirit Bats Musketeer
Bats Fireball Musketeer
Mega Knight
Mega Knight Ice Spirit Bats Mortar Fireball
Musketeer
Mega Knight Bats Musketeer
Mega Knight Fireball
Mega Knight Fireball
Fireball Musketeer Mega Knight
Ice Spirit Bats Mortar Fireball Musketeer
Bats Mega Knight Earthquake Fireball Musketeer
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Mortar Musketeer
Mortar Fireball Musketeer
Earthquake Fireball
Earthquake Fireball Musketeer
Fireball Mortar Earthquake Mega Knight
Fireball Ice Spirit Bats Musketeer
Mortar Earthquake Musketeer
Earthquake Fireball Ice Spirit
Fireball Mortar
Bats Fireball Musketeer
Mortar Earthquake Fireball Musketeer
Fireball Musketeer
Earthquake Mortar Fireball Musketeer
Earthquake Mortar Fireball Musketeer
Earthquake Mortar Fireball Musketeer
Earthquake Mortar Fireball Musketeer
Earthquake Mortar Fireball Musketeer Mega Knight
Mortar Earthquake Fireball
Bats
Mortar Earthquake Fireball Musketeer Mega Knight
Mortar Earthquake Fireball Mega Knight
Earthquake Fireball Musketeer Mega Knight
Fireball
Musketeer
Earthquake Mortar Fireball Musketeer
Earthquake Ice Spirit Mortar Fireball Mega Knight
Mortar Fireball Earthquake Musketeer
Fireball Mortar Musketeer Mega Knight
Fireball Mortar Musketeer
Bats Fireball Musketeer
Ice Spirit Bats Fireball Musketeer
Fireball
Mortar Earthquake Fireball Musketeer Mega Knight
Ice Spirit Fireball
Mega Knight
Earthquake Fireball
Earthquake Ice Spirit Bats Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer Mega Knight
Mortar Earthquake Fireball Musketeer
Fireball
Musketeer Mega Knight
Ice Spirit Bats Fireball Musketeer
Bats Fireball Musketeer
Mortar Fireball Musketeer Mega Knight
Fireball Mortar Mega Knight

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