My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Podpriemer

1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Info Žiadna lacná cycle karta.

Pokiaľ má tvoj deck len drahé jednotky, bude to ťažké reagovať rýchlo na rýchle jednotky. Taktiež lacné karty na cyklus vám pomôžu vyhrať. Umožňujú vám hrať častejšie, a tým uľahčiť výhru. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Firecracker Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Knight Firecracker Wizard Prince Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider Prince

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Prince
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards Prince
Barbarian Barrel
Knight Firecracker Wizard Guards Electro Wizard
The Log
Firecracker Hog Rider Guards Prince
Earthquake
Firecracker Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Knight Firecracker Hog Rider Wizard Guards Prince Electro Wizard
Fireball
Firecracker Hog Rider Wizard Electro Wizard
Poison
Firecracker Wizard Guards Electro Wizard
Lightning
Knight Wizard Prince Electro Wizard
Rocket
Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Wizard

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Knight Guards Prince

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Earthquake Guards Hog Rider Electro Wizard Wizard Prince

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Firecracker Earthquake Guards

Attack Synergies 4 13

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Knight
Firecracker Hog Rider Earthquake Wizard Prince Electro Wizard
Firecracker
Knight Hog Rider Earthquake Prince
Earthquake
Hog Rider Knight Firecracker Prince
Hog Rider
Knight Firecracker Earthquake Wizard Guards Prince Electro Wizard
Wizard
Knight Hog Rider Prince
Guards
Hog Rider
Prince
Knight Firecracker Earthquake Hog Rider Wizard Electro Wizard
Electro Wizard
Knight Hog Rider Prince

Defense Synergies 2 12

Knight
Firecracker Electro Wizard Earthquake Wizard
Firecracker
Knight Earthquake Guards Prince Electro Wizard
Earthquake
Knight Firecracker
Hog Rider
Wizard
Knight Guards Prince Electro Wizard
Guards
Firecracker Wizard Prince Electro Wizard
Prince
Firecracker Wizard Guards Electro Wizard
Electro Wizard
Knight Firecracker Wizard Guards Prince

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Firecracker Wizard Electro Wizard
Knight Firecracker Prince Electro Wizard
Prince Knight Electro Wizard
Prince Knight Firecracker Guards Electro Wizard
Firecracker Earthquake Prince
Firecracker Earthquake Guards Electro Wizard
Electro Wizard Firecracker Wizard
Earthquake Electro Wizard
Prince
Knight Guards Firecracker Prince Electro Wizard
Guards Electro Wizard Knight Firecracker Earthquake Wizard
Firecracker Wizard Electro Wizard
Prince Knight Earthquake Wizard Guards Electro Wizard
Wizard Firecracker Earthquake Guards Prince Electro Wizard
Knight Prince Electro Wizard
Prince Electro Wizard
Wizard Knight Firecracker Prince Electro Wizard
Knight Firecracker Wizard Guards Prince Electro Wizard
Earthquake Wizard Knight Firecracker Guards Electro Wizard
Prince Electro Wizard
Wizard Knight Firecracker Earthquake Guards Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Prince Electro Wizard
Electro Wizard Knight Firecracker Wizard Prince
Guards Knight Prince Electro Wizard
Guards Prince Knight Electro Wizard
Knight Guards Prince
Firecracker Wizard Electro Wizard
Guards Prince Knight Electro Wizard
Knight Prince
Electro Wizard Knight Firecracker Prince
Guards
Knight Guards Prince
Guards Prince Electro Wizard
Prince Knight Wizard Guards
Wizard Firecracker
Guards Electro Wizard Knight Firecracker Prince
Firecracker Earthquake Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Firecracker Guards
Firecracker Electro Wizard
Earthquake
Earthquake Knight Firecracker Guards Prince
Wizard Firecracker Earthquake
Firecracker Wizard
Firecracker Earthquake Wizard
Earthquake Firecracker Wizard
Firecracker Wizard
Guards Prince Electro Wizard
Firecracker Knight Earthquake Wizard Prince Electro Wizard
Firecracker Wizard
Earthquake Knight Firecracker
Earthquake Firecracker
Earthquake Firecracker Prince
Earthquake Firecracker Wizard
Earthquake Firecracker Wizard
Earthquake
Firecracker Earthquake Wizard Prince Electro Wizard
Firecracker Earthquake Wizard
Earthquake Prince
Wizard
Prince
Earthquake
Firecracker Earthquake Wizard
Firecracker Earthquake Wizard Electro Wizard
Wizard Prince
Firecracker
Firecracker Wizard Electro Wizard
Electro Wizard Firecracker Wizard Guards
Earthquake Wizard
Firecracker Electro Wizard
Prince
Firecracker Earthquake Wizard
Earthquake Electro Wizard Guards Prince
Firecracker Wizard Electro Wizard
Knight Firecracker Wizard Prince Electro Wizard
Firecracker Earthquake Wizard
Firecracker Prince
Firecracker Guards Electro Wizard
Firecracker Electro Wizard
Firecracker Prince Electro Wizard

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