My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
RIP

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Wizard Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Wizard Balloon P.E.K.K.A Electro Wizard Lumberjack Little Prince

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Balloon

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Mini P.E.K.K.A Balloon Lumberjack

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Mini P.E.K.K.A Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon Lumberjack Little Prince
Zap
Balloon Little Prince
Barbarian Barrel
Wizard Electro Wizard Lumberjack Little Prince
The Log
Mini P.E.K.K.A Lumberjack Little Prince
Earthquake
Arrows
Little Prince
Royal Delivery
Mini P.E.K.K.A Wizard Balloon P.E.K.K.A Electro Wizard Lumberjack Little Prince
Fireball
Wizard Balloon Electro Wizard Lumberjack Little Prince
Poison
Wizard Balloon Electro Wizard Little Prince
Lightning
Mini P.E.K.K.A Wizard Balloon Electro Wizard Lumberjack Little Prince
Rocket
Wizard Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Mini P.E.K.K.A P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Little Prince Mini P.E.K.K.A Electro Wizard Lumberjack Wizard Balloon P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Little Prince Mini P.E.K.K.A Electro Wizard

Attack Synergies 2 16

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Mini P.E.K.K.A
Wizard The Log Electro Wizard Lumberjack Little Prince
Wizard
Mini P.E.K.K.A Balloon P.E.K.K.A Lumberjack
Balloon
Lumberjack Wizard The Log Electro Wizard Little Prince
P.E.K.K.A
Electro Wizard Wizard The Log Lumberjack
The Log
Mini P.E.K.K.A Balloon P.E.K.K.A Lumberjack Little Prince
Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Balloon Lumberjack
Lumberjack
Balloon Mini P.E.K.K.A Wizard P.E.K.K.A The Log Electro Wizard
Little Prince
Mini P.E.K.K.A Balloon The Log

Defense Synergies 3 12

Mini P.E.K.K.A
The Log Electro Wizard Wizard
Wizard
Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard Lumberjack
Balloon
P.E.K.K.A
The Log Wizard Electro Wizard
The Log
Mini P.E.K.K.A P.E.K.K.A Wizard Electro Wizard Lumberjack Little Prince
Electro Wizard
Mini P.E.K.K.A Wizard P.E.K.K.A The Log Lumberjack Little Prince
Lumberjack
Wizard The Log Electro Wizard Little Prince
Little Prince
The Log Electro Wizard Lumberjack

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Lumberjack The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Lumberjack Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Lumberjack Electro Wizard
Mini P.E.K.K.A P.E.K.K.A The Log Lumberjack
The Log Electro Wizard Lumberjack
Electro Wizard Wizard Little Prince
P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Mini P.E.K.K.A Electro Wizard Lumberjack Little Prince
Electro Wizard Wizard The Log Lumberjack
Wizard Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Lumberjack Wizard The Log Electro Wizard
Wizard Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard Lumberjack
Mini P.E.K.K.A P.E.K.K.A Electro Wizard Lumberjack
Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard Lumberjack
Wizard Mini P.E.K.K.A P.E.K.K.A Electro Wizard Lumberjack
Wizard The Log Electro Wizard Lumberjack Little Prince
Wizard The Log Electro Wizard Lumberjack Little Prince
Mini P.E.K.K.A P.E.K.K.A Electro Wizard Lumberjack
Wizard Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard Lumberjack Little Prince
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack P.E.K.K.A Electro Wizard
Electro Wizard Mini P.E.K.K.A Wizard The Log Lumberjack
P.E.K.K.A Lumberjack Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Lumberjack The Log Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Lumberjack
Wizard Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard Lumberjack
Mini P.E.K.K.A P.E.K.K.A Lumberjack
P.E.K.K.A Electro Wizard Mini P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Lumberjack
P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Wizard Lumberjack
Wizard
Electro Wizard Mini P.E.K.K.A P.E.K.K.A The Log Lumberjack Little Prince
Mini P.E.K.K.A Wizard P.E.K.K.A The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Electro Wizard
The Log
The Log
Wizard The Log
Wizard
Wizard The Log
The Log Wizard
The Log Wizard
Mini P.E.K.K.A Electro Wizard Lumberjack
Wizard The Log Electro Wizard
Wizard
The Log
The Log
Wizard The Log
Wizard The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard The Log Electro Wizard
Wizard The Log Little Prince
The Log
Wizard
The Log
The Log
The Log Wizard Little Prince
The Log Wizard Electro Wizard
Wizard The Log
The Log
Wizard Electro Wizard Little Prince
Electro Wizard Wizard
Mini P.E.K.K.A
Wizard The Log
Electro Wizard
P.E.K.K.A
Wizard The Log
Electro Wizard
Wizard Electro Wizard
The Log
Mini P.E.K.K.A Wizard Electro Wizard Lumberjack
The Log Wizard
P.E.K.K.A
The Log Electro Wizard
Electro Wizard
The Log Electro Wizard Little Prince
P.E.K.K.A
Wizard

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