My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
Zlé

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Minions Musketeer Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Musketeer Battle Ram Electro Dragon Mega Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram Goblin Barrel

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram Goblin Barrel Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake Goblin Barrel

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Goblin Barrel
Giant Snowball
Minions Musketeer Battle Ram Goblin Barrel Electro Dragon
Zap
Minions Battle Ram Goblin Barrel
Barbarian Barrel
Musketeer Battle Ram Goblin Barrel
The Log
Musketeer Battle Ram Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Minions Goblin Barrel
Royal Delivery
Minions Musketeer Battle Ram Goblin Barrel Electro Dragon
Fireball
Minions Musketeer Battle Ram Goblin Barrel Electro Dragon
Poison
Minions Musketeer Electro Dragon
Lightning
Musketeer Battle Ram Electro Dragon
Rocket
Musketeer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Electro Dragon The Log Mega Knight

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Battle Ram Mega Knight

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Goblin Barrel

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Minions Musketeer Goblin Barrel

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Earthquake Goblin Barrel Musketeer Battle Ram Electro Dragon Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Earthquake Goblin Barrel

Attack Synergies 2 12

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Minions
Mega Knight Battle Ram
Earthquake
Battle Ram The Log Mega Knight
Musketeer
Battle Ram Electro Dragon The Log Mega Knight
Battle Ram
The Log Minions Earthquake Musketeer Goblin Barrel
Goblin Barrel
Battle Ram Mega Knight
Electro Dragon
Musketeer Mega Knight
The Log
Battle Ram Earthquake Musketeer Mega Knight
Mega Knight
Minions Earthquake Musketeer Goblin Barrel Electro Dragon The Log

Defense Synergies 1 8

Minions
Musketeer The Log Mega Knight
Earthquake
The Log Mega Knight
Musketeer
The Log Minions Mega Knight
Battle Ram
Goblin Barrel
Electro Dragon
The Log
The Log
Musketeer Minions Earthquake Electro Dragon Mega Knight
Mega Knight
Minions Earthquake Musketeer The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Minions Musketeer Electro Dragon The Log
Minions Musketeer Electro Dragon The Log Mega Knight
Mega Knight Minions Musketeer Electro Dragon
Minions Musketeer Electro Dragon Mega Knight
Earthquake The Log Mega Knight
The Log Minions Earthquake Musketeer Electro Dragon Mega Knight
Minions Musketeer Electro Dragon
Earthquake Musketeer Electro Dragon The Log Mega Knight
Minions Musketeer
Musketeer Mega Knight
Minions Earthquake Musketeer Electro Dragon The Log Mega Knight
Minions Musketeer Electro Dragon
Mega Knight Minions Earthquake Musketeer Electro Dragon The Log
Mega Knight Minions Earthquake Electro Dragon The Log
Mega Knight
The Log Mega Knight
Mega Knight Minions Musketeer Electro Dragon
Mega Knight Minions Musketeer Electro Dragon The Log
Earthquake The Log Minions Musketeer Electro Dragon Mega Knight
Musketeer
Mega Knight Minions Earthquake Musketeer Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Musketeer Electro Dragon The Log Mega Knight
Mega Knight Minions Musketeer Electro Dragon The Log
Mega Knight Musketeer The Log
Musketeer Mega Knight
Minions Musketeer Electro Dragon
Minions Musketeer
Mega Knight
Electro Dragon Mega Knight Minions The Log
Musketeer
Mega Knight Minions Musketeer Electro Dragon
Mega Knight The Log
Mega Knight
Musketeer Electro Dragon Mega Knight
Electro Dragon Minions Musketeer The Log
Minions Mega Knight Earthquake Musketeer Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer Electro Dragon The Log
Musketeer Electro Dragon The Log
Earthquake Electro Dragon The Log
Earthquake Musketeer The Log
Earthquake The Log Mega Knight
Minions Musketeer Electro Dragon
Earthquake Musketeer The Log
Earthquake The Log Electro Dragon
The Log Electro Dragon
Minions Musketeer Electro Dragon
Earthquake Musketeer Electro Dragon The Log
Musketeer Electro Dragon
Earthquake Musketeer The Log
Earthquake Minions Musketeer Electro Dragon
Earthquake Musketeer The Log
Earthquake Musketeer Electro Dragon The Log
Earthquake Musketeer Electro Dragon The Log Mega Knight
Earthquake
Minions
Earthquake Musketeer Electro Dragon The Log Mega Knight
Earthquake Electro Dragon The Log Mega Knight
Minions Earthquake Musketeer The Log Mega Knight
Musketeer The Log
Earthquake Musketeer Electro Dragon The Log
Earthquake The Log Electro Dragon Mega Knight
The Log Earthquake Musketeer Electro Dragon
Musketeer Electro Dragon The Log Mega Knight
Musketeer The Log
Musketeer Electro Dragon
Electro Dragon Minions Musketeer
Earthquake Musketeer Electro Dragon The Log Mega Knight
Electro Dragon
Mega Knight
Earthquake The Log
Earthquake Minions Musketeer Electro Dragon
Musketeer Electro Dragon
The Log
Musketeer Electro Dragon Mega Knight
The Log Earthquake Musketeer Electro Dragon
Musketeer Electro Dragon Mega Knight
Electro Dragon Minions Musketeer The Log
Musketeer Electro Dragon
Electro Dragon Musketeer The Log Mega Knight
Electro Dragon Mega Knight

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