My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
Dobré

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Mega Minion Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Knight Mega Minion Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Mega Minion Hog Rider Electro Dragon
Zap
Skeletons
Barbarian Barrel
Skeletons Knight
The Log
Skeletons Hog Rider
Earthquake
Skeletons Hog Rider
Arrows
Skeletons
Royal Delivery
Skeletons Knight Mega Minion Hog Rider Electro Dragon P.E.K.K.A
Fireball
Mega Minion Hog Rider Electro Dragon
Poison
Mega Minion Electro Dragon
Lightning
Knight Mega Minion Electro Dragon
Rocket
Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Knight Mega Minion P.E.K.K.A

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Arrows Knight Mega Minion Hog Rider Electro Dragon P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Arrows Knight

Attack Synergies 5 6

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Arrows
Hog Rider P.E.K.K.A Knight Mega Minion
Knight
Mega Minion Hog Rider Arrows Electro Dragon The Log
Mega Minion
Knight Arrows
Hog Rider
Arrows Knight The Log
Electro Dragon
Knight P.E.K.K.A
P.E.K.K.A
Arrows Electro Dragon The Log
The Log
Hog Rider Knight P.E.K.K.A

Defense Synergies 3 11

Skeletons
Knight Mega Minion Electro Dragon P.E.K.K.A The Log
Arrows
Knight Mega Minion P.E.K.K.A
Knight
Mega Minion Electro Dragon Skeletons Arrows The Log
Mega Minion
Knight Skeletons Arrows The Log
Hog Rider
Electro Dragon
Knight Skeletons The Log
P.E.K.K.A
The Log Skeletons Arrows
The Log
P.E.K.K.A Skeletons Knight Mega Minion Electro Dragon

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Electro Dragon The Log
P.E.K.K.A Skeletons Knight Mega Minion Electro Dragon The Log
P.E.K.K.A Skeletons Knight Mega Minion Electro Dragon
P.E.K.K.A Skeletons Knight Mega Minion Electro Dragon
Arrows P.E.K.K.A The Log
Arrows The Log Skeletons Mega Minion Electro Dragon
Mega Minion Arrows Electro Dragon
Arrows Electro Dragon P.E.K.K.A The Log
P.E.K.K.A Skeletons
Knight Skeletons
Skeletons Arrows Knight Mega Minion Electro Dragon The Log
Arrows Mega Minion Electro Dragon
P.E.K.K.A Skeletons Knight Electro Dragon The Log
Arrows Mega Minion Electro Dragon P.E.K.K.A The Log
P.E.K.K.A Knight
P.E.K.K.A The Log
Skeletons Arrows Knight Electro Dragon P.E.K.K.A
Arrows Knight Mega Minion Electro Dragon The Log
Arrows The Log Knight Mega Minion Electro Dragon
P.E.K.K.A
Arrows Knight Electro Dragon P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons P.E.K.K.A
Arrows Knight Mega Minion Electro Dragon The Log
P.E.K.K.A Skeletons Knight Electro Dragon The Log
P.E.K.K.A Knight The Log
P.E.K.K.A Skeletons Knight
Arrows Skeletons Electro Dragon
P.E.K.K.A Skeletons Knight Mega Minion
P.E.K.K.A Knight
Electro Dragon P.E.K.K.A Skeletons Knight Mega Minion The Log
P.E.K.K.A Skeletons Mega Minion
P.E.K.K.A Knight Mega Minion Electro Dragon
P.E.K.K.A Arrows The Log
P.E.K.K.A Skeletons Knight
Electro Dragon
Electro Dragon Skeletons Knight Mega Minion P.E.K.K.A The Log
Arrows Mega Minion Electro Dragon P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows Knight The Log
Arrows The Log
Arrows Mega Minion Electro Dragon
Arrows The Log
Arrows The Log Electro Dragon
Arrows The Log Electro Dragon
Electro Dragon
Arrows Knight Electro Dragon The Log
Arrows Electro Dragon
Knight The Log
Arrows Electro Dragon
Arrows The Log
Arrows Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows
Arrows Mega Minion Electro Dragon The Log
Arrows Electro Dragon The Log
The Log
Arrows
The Log
Arrows Electro Dragon The Log
Arrows The Log Electro Dragon
Mega Minion
Arrows The Log Electro Dragon
Arrows Electro Dragon The Log
Arrows The Log
Arrows Electro Dragon
Electro Dragon Mega Minion
Mega Minion
Arrows Electro Dragon The Log
Arrows Electro Dragon
P.E.K.K.A
Arrows The Log
Electro Dragon
Arrows Mega Minion Electro Dragon
Arrows The Log
Knight Mega Minion Electro Dragon
Arrows The Log Electro Dragon
Arrows
Mega Minion Electro Dragon P.E.K.K.A
Electro Dragon The Log
Electro Dragon
Electro Dragon The Log
P.E.K.K.A
Electro Dragon

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