My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Podpriemer
Versatility
Dobré
F2P skóre
RIP

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Wizard Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Skeleton Barrel Balloon Electro Wizard Inferno Dragon Mega Knight Little Prince

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Skeleton Barrel Balloon

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Skeleton Barrel Balloon Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Skeleton Barrel Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Balloon Inferno Dragon
Giant Snowball
Skeletons Skeleton Barrel Balloon Inferno Dragon Little Prince
Zap
Skeletons Skeleton Barrel Balloon Inferno Dragon Little Prince
Barbarian Barrel
Skeletons Skeleton Barrel Electro Wizard Little Prince
The Log
Skeletons Skeleton Barrel Little Prince
Earthquake
Skeletons
Arrows
Skeletons Skeleton Barrel Little Prince
Royal Delivery
Skeletons Skeleton Barrel Balloon Electro Wizard Inferno Dragon Little Prince
Fireball
Skeleton Barrel Balloon Electro Wizard Inferno Dragon Little Prince
Poison
Skeleton Barrel Balloon Electro Wizard Little Prince
Lightning
Balloon Electro Wizard Inferno Dragon Little Prince
Rocket
Balloon Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Skeleton Barrel Inferno Dragon Mega Knight

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Skeleton Barrel Little Prince Electro Wizard Inferno Dragon Balloon Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Skeleton Barrel Little Prince

Attack Synergies 2 9

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Arrows
Balloon Skeleton Barrel Mega Knight
Skeleton Barrel
Arrows Balloon Inferno Dragon Mega Knight
Balloon
Arrows Skeleton Barrel Electro Wizard Mega Knight Little Prince
Electro Wizard
Balloon Mega Knight
Inferno Dragon
Mega Knight Skeleton Barrel
Mega Knight
Inferno Dragon Arrows Skeleton Barrel Balloon Electro Wizard
Little Prince
Balloon

Defense Synergies 1 9

Skeletons
Electro Wizard Inferno Dragon Little Prince
Arrows
Mega Knight Little Prince
Skeleton Barrel
Mega Knight
Balloon
Electro Wizard
Skeletons Inferno Dragon Mega Knight Little Prince
Inferno Dragon
Skeletons Electro Wizard Mega Knight
Mega Knight
Arrows Skeleton Barrel Electro Wizard Inferno Dragon
Little Prince
Skeletons Arrows Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Electro Wizard
Inferno Dragon Skeletons Electro Wizard Mega Knight
Mega Knight Skeletons Electro Wizard Inferno Dragon
Inferno Dragon Skeletons Electro Wizard Mega Knight
Arrows Mega Knight
Arrows Skeletons Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Arrows Little Prince
Arrows Skeleton Barrel Electro Wizard Mega Knight
Inferno Dragon Skeletons
Skeletons Electro Wizard Mega Knight Little Prince
Electro Wizard Skeletons Arrows Mega Knight
Arrows Inferno Dragon Electro Wizard
Mega Knight Skeletons Electro Wizard
Mega Knight Arrows Electro Wizard
Inferno Dragon Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Mega Knight
Mega Knight Skeletons Arrows Electro Wizard
Arrows Mega Knight Electro Wizard Little Prince
Arrows Electro Wizard Inferno Dragon Mega Knight Little Prince
Electro Wizard Inferno Dragon
Mega Knight Arrows Electro Wizard Little Prince
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Electro Wizard
Electro Wizard Arrows Skeleton Barrel Inferno Dragon Mega Knight
Mega Knight Skeletons Electro Wizard
Mega Knight Electro Wizard
Skeletons Inferno Dragon Mega Knight
Arrows Skeletons Skeleton Barrel Electro Wizard
Skeletons Electro Wizard
Mega Knight Inferno Dragon
Electro Wizard Mega Knight Skeletons Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Arrows Electro Wizard
Mega Knight Skeletons
Mega Knight
Electro Wizard Skeletons Inferno Dragon Little Prince
Arrows Mega Knight Electro Wizard Inferno Dragon
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows
Arrows Skeleton Barrel Electro Wizard
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Mega Knight
Arrows Skeleton Barrel
Arrows
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Electro Wizard
Arrows Skeleton Barrel Electro Wizard
Arrows
Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Mega Knight
Arrows
Arrows Skeleton Barrel Electro Wizard Mega Knight
Arrows Skeleton Barrel Mega Knight Little Prince
Mega Knight
Arrows
Arrows Skeleton Barrel
Arrows Mega Knight Little Prince
Inferno Dragon
Arrows Skeleton Barrel Electro Wizard
Arrows Skeleton Barrel Mega Knight
Arrows Skeleton Barrel
Arrows Electro Wizard Little Prince
Electro Wizard Skeleton Barrel
Arrows Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Skeleton Barrel Electro Wizard
Arrows Electro Wizard
Arrows
Electro Wizard Mega Knight
Arrows Skeleton Barrel
Arrows
Mega Knight
Electro Wizard
Electro Wizard
Skeleton Barrel Electro Wizard Mega Knight Little Prince
Inferno Dragon
Mega Knight

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