My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Dobré

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Bats Goblin Gang Musketeer Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Bats Musketeer Electro Wizard Ram Rider

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Arrows

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang Ram Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblin Gang Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Gang Ram Rider
Giant Snowball
Skeletons Bats Goblin Gang Musketeer Ram Rider
Zap
Skeletons Bats Goblin Gang Ram Rider
Barbarian Barrel
Skeletons Goblin Gang Musketeer Electro Wizard
The Log
Skeletons Goblin Gang Musketeer Ram Rider
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Bats Goblin Gang
Royal Delivery
Skeletons Bats Goblin Gang Musketeer Electro Wizard Ram Rider
Fireball
Goblin Gang Musketeer Electro Wizard Ram Rider
Poison
Bats Goblin Gang Musketeer Electro Wizard
Lightning
Musketeer Electro Wizard Ram Rider
Rocket
Musketeer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Bats Arrows

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblin Gang Musketeer Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Arrows Goblin Gang Musketeer Electro Wizard Ram Rider

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Arrows

Attack Synergies 3 6

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Bats
Zap Ram Rider
Zap
Arrows Electro Wizard Ram Rider Bats Musketeer
Arrows
Zap Ram Rider
Goblin Gang
Musketeer
Zap Ram Rider
Electro Wizard
Zap Ram Rider
Ram Rider
Zap Bats Arrows Musketeer Electro Wizard

Defense Synergies 3 15

Skeletons
Musketeer Bats Zap Electro Wizard Ram Rider
Bats
Skeletons Zap Musketeer Electro Wizard
Zap
Electro Wizard Skeletons Bats Arrows Goblin Gang Musketeer Ram Rider
Arrows
Zap
Goblin Gang
Musketeer Zap Electro Wizard
Musketeer
Skeletons Goblin Gang Bats Zap Electro Wizard Ram Rider
Electro Wizard
Zap Skeletons Bats Goblin Gang Musketeer Ram Rider
Ram Rider
Skeletons Zap Musketeer Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Electro Wizard Ram Rider
Skeletons Bats Zap Goblin Gang Musketeer Electro Wizard Ram Rider
Goblin Gang Ram Rider Skeletons Bats Musketeer Electro Wizard
Skeletons Bats Goblin Gang Musketeer Electro Wizard Ram Rider
Arrows
Arrows Goblin Gang Skeletons Bats Zap Musketeer Electro Wizard
Bats Musketeer Electro Wizard Ram Rider Zap Arrows Goblin Gang
Zap Arrows Musketeer Electro Wizard Ram Rider
Skeletons Goblin Gang Musketeer
Goblin Gang Skeletons Musketeer Electro Wizard
Bats Goblin Gang Electro Wizard Skeletons Zap Arrows Musketeer Ram Rider
Arrows Musketeer Bats Zap Goblin Gang Electro Wizard Ram Rider
Skeletons Bats Zap Goblin Gang Musketeer Electro Wizard Ram Rider
Bats Zap Arrows Goblin Gang Electro Wizard
Goblin Gang Electro Wizard Ram Rider
Zap Goblin Gang Electro Wizard Ram Rider
Skeletons Bats Arrows Goblin Gang Musketeer Electro Wizard
Arrows Bats Zap Goblin Gang Musketeer Electro Wizard Ram Rider
Zap Arrows Bats Musketeer Electro Wizard Ram Rider
Musketeer Electro Wizard Ram Rider
Goblin Gang Bats Arrows Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Zap Electro Wizard
Electro Wizard Zap Arrows Goblin Gang Musketeer
Goblin Gang Skeletons Bats Zap Musketeer Electro Wizard Ram Rider
Goblin Gang Bats Zap Musketeer Electro Wizard Ram Rider
Skeletons Goblin Gang Musketeer Ram Rider
Arrows Skeletons Bats Zap Goblin Gang Musketeer Electro Wizard Ram Rider
Goblin Gang Skeletons Bats Musketeer Electro Wizard Ram Rider
Zap Electro Wizard Skeletons Bats
Skeletons Goblin Gang Musketeer
Bats Musketeer
Zap Arrows Electro Wizard
Skeletons Goblin Gang Ram Rider
Musketeer
Goblin Gang Electro Wizard Skeletons Bats Zap Musketeer
Bats Arrows Zap Musketeer Electro Wizard
Zap Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Zap Musketeer Electro Wizard Ram Rider
Arrows
Arrows Musketeer
Zap Arrows
Arrows Bats Zap Musketeer Ram Rider
Arrows Musketeer
Arrows Zap Ram Rider
Arrows Zap Ram Rider
Bats Goblin Gang Musketeer Electro Wizard
Zap Arrows Musketeer Electro Wizard Ram Rider
Zap Arrows Musketeer
Musketeer
Arrows Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Arrows Musketeer
Arrows
Bats
Zap Arrows Musketeer Electro Wizard
Zap Arrows
Musketeer
Arrows
Musketeer
Zap Arrows Musketeer
Zap Arrows
Arrows Zap Musketeer Electro Wizard Ram Rider
Zap Arrows Musketeer Ram Rider
Zap Arrows Musketeer
Bats Zap Arrows Musketeer Electro Wizard
Zap Electro Wizard Bats Musketeer
Zap Arrows Musketeer
Zap Arrows Electro Wizard
Arrows
Zap Electro Wizard Bats Goblin Gang Musketeer
Zap Arrows Musketeer Electro Wizard Ram Rider
Arrows
Goblin Gang Musketeer Electro Wizard
Arrows Zap Musketeer
Zap Arrows
Musketeer
Zap Bats Goblin Gang Musketeer Electro Wizard
Bats Zap Musketeer Electro Wizard
Zap Musketeer Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

Tento jazyk preložil:
🇸🇰 Pomôž mi so slovenským prekladom! lukash_89