My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
RIP
Versatility
Podpriemer
F2P skóre
Zlé

3 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna čistá win kondícia!

Aby ste mohli hru ľahšie vyhrať, je dobré mať aspoň jednu kartu ktorá silno poškodzuje nepriateľské veže. No ty v decku žiadnu takú kartu nemáš. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
PROBLÉM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Firecracker P.E.K.K.A Golden Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Chýbajúce

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Poison The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Golden Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Poison

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Electro Spirit Firecracker
The Log
Skeletons Electro Spirit Firecracker
Earthquake
Skeletons Firecracker
Arrows
Skeletons Electro Spirit Firecracker
Royal Delivery
Skeletons Electro Spirit Firecracker P.E.K.K.A
Fireball
Firecracker
Poison
Firecracker
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Firecracker Poison The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Arrows Poison P.E.K.K.A

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit The Log Arrows Firecracker Poison Golden Knight P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit The Log Arrows

Attack Synergies 2 4

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Electro Spirit
P.E.K.K.A
Arrows
P.E.K.K.A
Firecracker
P.E.K.K.A
Poison
P.E.K.K.A The Log
P.E.K.K.A
Arrows Poison Electro Spirit Firecracker The Log
The Log
Poison P.E.K.K.A
Golden Knight

Defense Synergies 2 13

Skeletons
Electro Spirit Firecracker Poison P.E.K.K.A The Log
Electro Spirit
Skeletons The Log Golden Knight
Arrows
P.E.K.K.A Golden Knight
Firecracker
The Log Skeletons P.E.K.K.A Golden Knight
Poison
Skeletons The Log
P.E.K.K.A
The Log Skeletons Arrows Firecracker
The Log
Firecracker P.E.K.K.A Skeletons Electro Spirit Poison Golden Knight
Golden Knight
Electro Spirit Arrows Firecracker The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Golden Knight
P.E.K.K.A Skeletons Firecracker The Log
P.E.K.K.A Skeletons
P.E.K.K.A Skeletons Firecracker
Arrows Firecracker Poison P.E.K.K.A The Log
Arrows The Log Skeletons Electro Spirit Firecracker
Electro Spirit Arrows Firecracker Poison
Electro Spirit Arrows Poison P.E.K.K.A The Log Golden Knight
P.E.K.K.A Skeletons
Skeletons Firecracker
Poison Skeletons Electro Spirit Arrows Firecracker The Log
Arrows Firecracker Poison
P.E.K.K.A Skeletons The Log
Electro Spirit Arrows Firecracker Poison P.E.K.K.A The Log Golden Knight
P.E.K.K.A
P.E.K.K.A The Log
Skeletons Arrows Firecracker Poison P.E.K.K.A
Arrows Electro Spirit Firecracker The Log Golden Knight
Arrows Poison The Log Electro Spirit Firecracker
P.E.K.K.A
Electro Spirit Arrows Firecracker Poison P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons P.E.K.K.A
Poison Arrows Firecracker The Log
P.E.K.K.A Skeletons The Log Golden Knight
P.E.K.K.A The Log
P.E.K.K.A Skeletons
Arrows Firecracker Poison Skeletons Electro Spirit
P.E.K.K.A Skeletons
P.E.K.K.A
P.E.K.K.A Skeletons Electro Spirit Firecracker Poison The Log
P.E.K.K.A Skeletons
P.E.K.K.A Golden Knight
P.E.K.K.A Arrows Poison The Log
P.E.K.K.A Skeletons Golden Knight
Firecracker
Skeletons Electro Spirit Firecracker Poison P.E.K.K.A The Log Golden Knight
Arrows Poison Electro Spirit Firecracker P.E.K.K.A The Log Golden Knight
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker The Log Golden Knight
Arrows Firecracker Poison The Log Golden Knight
Arrows Poison The Log
Arrows Firecracker Poison The Log
Poison Arrows Firecracker The Log
Arrows Firecracker Poison Electro Spirit
Arrows Firecracker Poison The Log
Arrows Poison The Log Firecracker
Arrows Poison The Log Firecracker Golden Knight
Poison
Firecracker Poison Arrows The Log Golden Knight
Poison Arrows Firecracker
Poison Firecracker The Log Golden Knight
Arrows Firecracker Poison
Arrows Firecracker Poison The Log
Arrows Firecracker Poison The Log Golden Knight
Arrows Firecracker Poison The Log
Arrows Poison
Arrows Firecracker Poison The Log
Arrows Firecracker Poison The Log Golden Knight
Poison The Log
Arrows Poison
The Log
Arrows Poison The Log
Arrows Firecracker Poison The Log Electro Spirit
Arrows Firecracker Poison The Log Golden Knight
Arrows Poison The Log Golden Knight
Poison Arrows Firecracker The Log Golden Knight
Poison Arrows Firecracker
Electro Spirit Firecracker Poison
Poison Arrows The Log
Electro Spirit Arrows Firecracker Poison
P.E.K.K.A
Arrows Firecracker Poison The Log
Electro Spirit
Poison Arrows Firecracker
Arrows The Log
Poison Firecracker
Arrows The Log Firecracker Poison
Arrows Poison
Firecracker P.E.K.K.A
Electro Spirit Firecracker Poison The Log Golden Knight
Firecracker Poison
Poison Firecracker The Log Golden Knight
P.E.K.K.A
Firecracker

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