My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
RIP

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Battle Ram Dark Prince P.E.K.K.A Bandit Electro Wizard Little Prince

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Fireball

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram Dark Prince Bandit

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Battle Ram Dark Prince P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Dark Prince Bandit
Giant Snowball
Battle Ram Little Prince
Zap
Battle Ram Dark Prince Bandit Little Prince
Barbarian Barrel
Battle Ram Dark Prince Bandit Electro Wizard Little Prince
The Log
Battle Ram Dark Prince Bandit Little Prince
Earthquake
Arrows
Little Prince
Royal Delivery
Battle Ram Dark Prince P.E.K.K.A Bandit Electro Wizard Little Prince
Fireball
Battle Ram Bandit Electro Wizard Little Prince
Poison
Electro Wizard Little Prince
Lightning
Battle Ram Dark Prince Bandit Electro Wizard Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Dark Prince

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Battle Ram Dark Prince P.E.K.K.A

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bandit Little Prince Fireball Battle Ram Dark Prince Electro Wizard P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Bandit Little Prince Fireball

Attack Synergies 6 14

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Fireball Battle Ram P.E.K.K.A Electro Wizard Dark Prince Bandit Little Prince
Fireball
Zap Battle Ram Dark Prince Electro Wizard Little Prince
Battle Ram
Zap Bandit Fireball P.E.K.K.A Electro Wizard
Dark Prince
Zap Fireball Bandit Electro Wizard Little Prince
P.E.K.K.A
Zap Electro Wizard Battle Ram
Bandit
Battle Ram Zap Dark Prince Electro Wizard Little Prince
Electro Wizard
Zap P.E.K.K.A Fireball Battle Ram Dark Prince Bandit
Little Prince
Zap Fireball Dark Prince Bandit

Defense Synergies 2 15

Zap
Fireball Electro Wizard Dark Prince P.E.K.K.A Bandit Little Prince
Fireball
Zap Dark Prince Bandit Electro Wizard Little Prince
Battle Ram
Dark Prince
Zap Fireball Bandit Electro Wizard Little Prince
P.E.K.K.A
Zap Electro Wizard
Bandit
Zap Fireball Dark Prince Electro Wizard Little Prince
Electro Wizard
Zap Fireball Dark Prince P.E.K.K.A Bandit Little Prince
Little Prince
Zap Fireball Dark Prince Bandit Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Electro Wizard
P.E.K.K.A Zap Dark Prince Bandit Electro Wizard
P.E.K.K.A Dark Prince Bandit Electro Wizard
P.E.K.K.A Dark Prince Bandit Electro Wizard
Fireball Dark Prince P.E.K.K.A
Fireball Zap Dark Prince Bandit Electro Wizard
Electro Wizard Zap Fireball Little Prince
Zap Fireball P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
Dark Prince Bandit Electro Wizard Little Prince
Electro Wizard Zap Fireball Dark Prince Bandit
Zap Fireball Electro Wizard
P.E.K.K.A Zap Fireball Dark Prince Bandit Electro Wizard
Fireball Zap Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Zap Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Dark Prince P.E.K.K.A Electro Wizard
Fireball Zap Dark Prince Bandit Electro Wizard Little Prince
Zap Fireball Dark Prince Bandit Electro Wizard Little Prince
P.E.K.K.A Electro Wizard
Dark Prince Fireball P.E.K.K.A Bandit Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Dark Prince P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Zap
P.E.K.K.A Bandit Zap Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Zap Fireball Bandit Electro Wizard
P.E.K.K.A Dark Prince Bandit
Fireball Zap Electro Wizard
Dark Prince P.E.K.K.A Fireball Bandit Electro Wizard
P.E.K.K.A Dark Prince
Zap P.E.K.K.A Electro Wizard Fireball Dark Prince Bandit
P.E.K.K.A
P.E.K.K.A Dark Prince
P.E.K.K.A Zap Fireball Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Fireball Bandit
Fireball
Electro Wizard Zap Fireball Dark Prince P.E.K.K.A Little Prince
Zap Fireball Dark Prince P.E.K.K.A Electro Wizard
Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Zap Bandit Electro Wizard
Fireball Bandit
Fireball Dark Prince
Fireball Zap Dark Prince
Fireball Zap
Fireball Zap
Fireball Zap Bandit
Fireball Electro Wizard
Zap Fireball Dark Prince Bandit Electro Wizard
Fireball Zap
Fireball Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Bandit
Fireball Bandit
Fireball
Zap Fireball Dark Prince Bandit Electro Wizard
Zap Fireball Little Prince
Fireball
Fireball
Zap Fireball
Zap Fireball Dark Prince Little Prince
Fireball Zap Bandit Electro Wizard
Fireball Zap Bandit
Fireball Zap Bandit
Zap Fireball Electro Wizard Little Prince
Zap Electro Wizard Fireball
Fireball
Zap Fireball Bandit
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Fireball Dark Prince Bandit
Fireball Zap Electro Wizard
Fireball
Fireball Dark Prince Electro Wizard
Zap Fireball
Zap Fireball
Dark Prince P.E.K.K.A
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Dark Prince Bandit Electro Wizard Little Prince
P.E.K.K.A
Fireball

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