My Best Clash Royale Deck

Deck Check Rating

Útok
Zlé
Obrana
Božský
Synergie
RIP
Versatility
Dobré
F2P skóre
Podpriemer

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna čistá win kondícia!

Aby ste mohli hru ľahšie vyhrať, je dobré mať aspoň jednu kartu ktorá silno poškodzuje nepriateľské veže. No ty v decku žiadnu takú kartu nemáš. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Goblin Gang Wizard Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Wizard Elixir Collector Baby Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Chýbajúce

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Lightning

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Elixir Collector Lightning

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblin Gang Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Baby Dragon
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Wizard Electro Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang Elixir Collector
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Wizard Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Wizard Elixir Collector Baby Dragon Electro Wizard
Poison
Goblin Gang Wizard Elixir Collector Electro Wizard
Lightning
Wizard Elixir Collector Baby Dragon Electro Wizard
Rocket
Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Baby Dragon

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Elixir Collector Baby Dragon P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblin Gang Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Baby Dragon Electro Wizard Wizard Elixir Collector Lightning P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Baby Dragon Electro Wizard

Attack Synergies 3 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
P.E.K.K.A Electro Wizard Baby Dragon
Goblin Gang
Baby Dragon P.E.K.K.A
Wizard
P.E.K.K.A
Elixir Collector
Baby Dragon
Zap Goblin Gang Lightning P.E.K.K.A Electro Wizard
Lightning
Baby Dragon
P.E.K.K.A
Zap Electro Wizard Goblin Gang Wizard Baby Dragon
Electro Wizard
Zap P.E.K.K.A Baby Dragon

Defense Synergies 1 9

Zap
Electro Wizard Goblin Gang Baby Dragon P.E.K.K.A
Goblin Gang
Zap P.E.K.K.A Electro Wizard
Wizard
P.E.K.K.A Electro Wizard
Elixir Collector
Baby Dragon
Zap P.E.K.K.A
Lightning
P.E.K.K.A
Zap Goblin Gang Wizard Baby Dragon Electro Wizard
Electro Wizard
Zap Goblin Gang Wizard P.E.K.K.A

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Wizard Baby Dragon Electro Wizard
P.E.K.K.A Zap Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Lightning Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Lightning P.E.K.K.A
Goblin Gang Zap Baby Dragon Electro Wizard
Lightning Electro Wizard Zap Goblin Gang Wizard Baby Dragon
Lightning Zap Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang
Goblin Gang Electro Wizard
Goblin Gang Electro Wizard Zap Wizard Baby Dragon
Zap Goblin Gang Wizard Baby Dragon Electro Wizard
P.E.K.K.A Zap Goblin Gang Wizard Lightning Electro Wizard
Wizard Zap Goblin Gang Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Zap Goblin Gang Lightning P.E.K.K.A Electro Wizard
Wizard Goblin Gang P.E.K.K.A Electro Wizard
Zap Goblin Gang Wizard Baby Dragon Electro Wizard
Zap Wizard Baby Dragon Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Gang Wizard Baby Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Goblin Gang Wizard Baby Dragon Lightning
Goblin Gang P.E.K.K.A Zap Lightning Electro Wizard
Goblin Gang Lightning P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Goblin Gang
Wizard Zap Goblin Gang Baby Dragon Electro Wizard
Goblin Gang P.E.K.K.A Lightning Electro Wizard
P.E.K.K.A
Zap Lightning P.E.K.K.A Electro Wizard Baby Dragon
P.E.K.K.A Goblin Gang
P.E.K.K.A
Lightning P.E.K.K.A Zap Electro Wizard
Lightning P.E.K.K.A Goblin Gang Wizard
Wizard Baby Dragon
Goblin Gang Electro Wizard Zap Baby Dragon Lightning P.E.K.K.A
Zap Wizard Baby Dragon P.E.K.K.A Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon
Zap Baby Dragon Electro Wizard
Lightning Baby Dragon
Lightning
Wizard Zap Baby Dragon
Wizard Zap Baby Dragon
Wizard Baby Dragon
Zap Wizard Baby Dragon Lightning
Zap Wizard Lightning
Lightning Goblin Gang Electro Wizard
Lightning Zap Wizard Electro Wizard
Lightning Zap Wizard Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Zap Baby Dragon
Lightning Zap Wizard Baby Dragon
Lightning Wizard Baby Dragon
Lightning
Lightning
Lightning Zap Wizard Baby Dragon Electro Wizard
Lightning Zap Wizard Baby Dragon
Lightning Baby Dragon
Lightning Wizard
Lightning
Lightning Zap Baby Dragon
Zap Wizard Baby Dragon
Zap Wizard Baby Dragon Lightning Electro Wizard
Lightning Zap Wizard Baby Dragon
Lightning Zap Baby Dragon
Lightning Zap Wizard Baby Dragon Electro Wizard
Zap Lightning Electro Wizard Wizard
Lightning
Lightning Zap Wizard
Zap Lightning Electro Wizard
P.E.K.K.A
Wizard Lightning
Zap Lightning Electro Wizard Goblin Gang
Lightning Zap Wizard Baby Dragon Electro Wizard
Lightning Goblin Gang Wizard Baby Dragon Electro Wizard
Zap Wizard Baby Dragon Lightning
Lightning Zap
P.E.K.K.A
Zap Goblin Gang Baby Dragon Lightning Electro Wizard
Zap Lightning Electro Wizard
Lightning Zap Baby Dragon Electro Wizard
P.E.K.K.A
Lightning Wizard

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