My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Božský
Versatility
Dobré
F2P skóre
RIP

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Battle Ram P.E.K.K.A Bandit Electro Wizard Magic Archer Ram Rider

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Lightning

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram Bandit Ram Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Lightning

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Battle Ram P.E.K.K.A Bandit Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit Ram Rider
Giant Snowball
Battle Ram Ram Rider
Zap
Battle Ram Bandit Ram Rider
Barbarian Barrel
Battle Ram Bandit Electro Wizard Magic Archer
The Log
Battle Ram Bandit Ram Rider
Earthquake
Arrows
Royal Delivery
Battle Ram P.E.K.K.A Bandit Electro Wizard Magic Archer Ram Rider
Fireball
Battle Ram Bandit Electro Wizard Magic Archer Ram Rider
Poison
Electro Wizard Magic Archer
Lightning
Battle Ram Bandit Electro Wizard Magic Archer Ram Rider
Rocket
Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Magic Archer

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Battle Ram P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bandit Battle Ram Electro Wizard Magic Archer Ram Rider Lightning P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Bandit Battle Ram Electro Wizard

Attack Synergies 10 11

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Battle Ram P.E.K.K.A Electro Wizard Ram Rider Bandit Magic Archer
Battle Ram
Zap Bandit Magic Archer Lightning P.E.K.K.A Electro Wizard
Lightning
Ram Rider Battle Ram
P.E.K.K.A
Zap Electro Wizard Magic Archer Battle Ram Ram Rider
Bandit
Battle Ram Zap Electro Wizard Magic Archer Ram Rider
Electro Wizard
Zap P.E.K.K.A Battle Ram Bandit Magic Archer Ram Rider
Magic Archer
Battle Ram P.E.K.K.A Ram Rider Zap Bandit Electro Wizard
Ram Rider
Zap Lightning Magic Archer P.E.K.K.A Bandit Electro Wizard

Defense Synergies 1 11

Zap
Electro Wizard P.E.K.K.A Bandit Magic Archer Ram Rider
Battle Ram
Lightning
P.E.K.K.A
Zap Electro Wizard
Bandit
Zap Electro Wizard Magic Archer Ram Rider
Electro Wizard
Zap P.E.K.K.A Bandit Magic Archer Ram Rider
Magic Archer
Zap Bandit Electro Wizard Ram Rider
Ram Rider
Zap Bandit Electro Wizard Magic Archer

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Electro Wizard Magic Archer Ram Rider
P.E.K.K.A Zap Bandit Electro Wizard Ram Rider
P.E.K.K.A Ram Rider Lightning Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard Ram Rider
Lightning P.E.K.K.A
Zap Bandit Electro Wizard Magic Archer
Lightning Electro Wizard Ram Rider Zap Magic Archer
Lightning Zap P.E.K.K.A Bandit Electro Wizard Magic Archer Ram Rider
P.E.K.K.A
Bandit Electro Wizard
Electro Wizard Zap Bandit Magic Archer Ram Rider
Zap Electro Wizard Magic Archer Ram Rider
P.E.K.K.A Zap Lightning Bandit Electro Wizard Ram Rider
Zap P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Bandit Electro Wizard Ram Rider
Zap Lightning P.E.K.K.A Bandit Electro Wizard Ram Rider
P.E.K.K.A Electro Wizard
Zap Bandit Electro Wizard Magic Archer Ram Rider
Zap Bandit Electro Wizard Magic Archer Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Zap Lightning Magic Archer
P.E.K.K.A Bandit Zap Lightning Electro Wizard Ram Rider
Lightning P.E.K.K.A Zap Bandit Electro Wizard Ram Rider
P.E.K.K.A Bandit Ram Rider
Zap Electro Wizard Magic Archer Ram Rider
P.E.K.K.A Lightning Bandit Electro Wizard Ram Rider
P.E.K.K.A
Zap Lightning P.E.K.K.A Electro Wizard Bandit Magic Archer
P.E.K.K.A
P.E.K.K.A
Lightning P.E.K.K.A Zap Electro Wizard
Lightning P.E.K.K.A Bandit Ram Rider
Magic Archer
Electro Wizard Zap Lightning P.E.K.K.A Magic Archer
Zap P.E.K.K.A Electro Wizard Magic Archer
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Bandit
Zap Bandit Electro Wizard Magic Archer Ram Rider
Lightning Bandit Magic Archer
Lightning
Zap Magic Archer
Zap Magic Archer Ram Rider
Magic Archer
Zap Lightning Magic Archer Ram Rider
Zap Lightning Bandit Ram Rider
Lightning Electro Wizard
Lightning Zap Bandit Electro Wizard Magic Archer Ram Rider
Lightning Zap Magic Archer
Lightning Bandit Magic Archer
Lightning Bandit Magic Archer
Lightning Zap Magic Archer
Lightning Zap Bandit Magic Archer
Lightning Magic Archer Bandit
Lightning
Lightning
Lightning Zap Bandit Electro Wizard Magic Archer
Lightning Zap Magic Archer
Lightning Magic Archer
Lightning
Lightning
Lightning Zap
Zap Magic Archer
Zap Lightning Bandit Electro Wizard Magic Archer Ram Rider
Lightning Zap Bandit Magic Archer Ram Rider
Lightning Zap Bandit Magic Archer
Lightning Zap Electro Wizard Magic Archer
Zap Lightning Electro Wizard
Lightning
Lightning Zap Bandit Magic Archer
Zap Lightning Electro Wizard Magic Archer
P.E.K.K.A
Lightning Magic Archer
Zap Lightning Electro Wizard Bandit Magic Archer
Lightning Zap Electro Wizard Magic Archer Ram Rider
Lightning Electro Wizard Magic Archer
Zap Lightning Magic Archer
Lightning Zap
P.E.K.K.A
Zap Lightning Electro Wizard Magic Archer
Zap Lightning Electro Wizard Magic Archer
Lightning Zap Bandit Electro Wizard Magic Archer
P.E.K.K.A
Lightning

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