My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Zlé
Versatility
Božský
F2P skóre
RIP

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna čistá win kondícia!

Aby ste mohli hru ľahšie vyhrať, je dobré mať aspoň jednu kartu ktorá silno poškodzuje nepriateľské veže. No ty v decku žiadnu takú kartu nemáš. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Tesla Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Tesla Dark Prince P.E.K.K.A Electro Wizard Magic Archer Golden Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Chýbajúce

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Poison

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Dark Prince Golden Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Poison

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Dark Prince P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Zap
Dark Prince
Barbarian Barrel
Tesla Dark Prince Electro Wizard Magic Archer
The Log
Dark Prince
Earthquake
Tesla
Arrows
Royal Delivery
Dark Prince P.E.K.K.A Electro Wizard Magic Archer
Fireball
Tesla Electro Wizard Magic Archer
Poison
Electro Wizard Magic Archer
Lightning
Tesla Dark Prince Electro Wizard Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Poison Magic Archer

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Dark Prince Poison P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tesla Dark Prince Poison Electro Wizard Magic Archer Golden Knight P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Tesla Dark Prince Poison

Attack Synergies 5 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
P.E.K.K.A Electro Wizard Dark Prince Poison Magic Archer
Tesla
Dark Prince
Zap Poison Electro Wizard Magic Archer
Poison
P.E.K.K.A Zap Dark Prince
P.E.K.K.A
Zap Poison Electro Wizard Magic Archer
Electro Wizard
Zap P.E.K.K.A Dark Prince Magic Archer
Magic Archer
P.E.K.K.A Zap Dark Prince Electro Wizard Golden Knight
Golden Knight
Magic Archer

Defense Synergies 1 16

Zap
Electro Wizard Tesla Dark Prince Poison P.E.K.K.A Magic Archer Golden Knight
Tesla
Zap Dark Prince Poison Electro Wizard Magic Archer
Dark Prince
Zap Tesla Poison Electro Wizard Magic Archer
Poison
Zap Tesla Dark Prince Electro Wizard
P.E.K.K.A
Zap Electro Wizard
Electro Wizard
Zap Tesla Dark Prince Poison P.E.K.K.A Magic Archer
Magic Archer
Zap Tesla Dark Prince Electro Wizard
Golden Knight
Zap

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Electro Wizard Magic Archer Golden Knight
P.E.K.K.A Zap Tesla Dark Prince Electro Wizard
Tesla P.E.K.K.A Dark Prince Electro Wizard
Tesla P.E.K.K.A Dark Prince Electro Wizard
Dark Prince Poison P.E.K.K.A
Zap Tesla Dark Prince Electro Wizard Magic Archer
Tesla Electro Wizard Zap Poison Magic Archer
Zap Tesla Poison P.E.K.K.A Electro Wizard Magic Archer Golden Knight
Tesla P.E.K.K.A
Tesla Dark Prince Electro Wizard
Poison Electro Wizard Zap Tesla Dark Prince Magic Archer
Tesla Zap Poison Electro Wizard Magic Archer
Tesla P.E.K.K.A Zap Dark Prince Electro Wizard
Zap Tesla Dark Prince Poison P.E.K.K.A Electro Wizard Magic Archer Golden Knight
P.E.K.K.A Tesla Electro Wizard
Zap Tesla P.E.K.K.A Electro Wizard
Tesla Dark Prince Poison P.E.K.K.A Electro Wizard
Tesla Zap Dark Prince Electro Wizard Magic Archer Golden Knight
Zap Poison Tesla Dark Prince Electro Wizard Magic Archer
P.E.K.K.A Tesla Electro Wizard
Dark Prince Tesla Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Dark Prince P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Tesla Magic Archer
P.E.K.K.A Zap Dark Prince Electro Wizard Golden Knight
Dark Prince P.E.K.K.A Zap Tesla Electro Wizard
P.E.K.K.A Tesla Dark Prince
Poison Zap Tesla Electro Wizard Magic Archer
Dark Prince P.E.K.K.A Tesla Electro Wizard
P.E.K.K.A Tesla Dark Prince
Zap P.E.K.K.A Electro Wizard Dark Prince Poison Magic Archer
P.E.K.K.A Tesla
P.E.K.K.A Tesla Dark Prince Golden Knight
P.E.K.K.A Zap Dark Prince Poison Electro Wizard
Dark Prince P.E.K.K.A Tesla Golden Knight
Tesla Magic Archer
Tesla Electro Wizard Zap Dark Prince Poison P.E.K.K.A Magic Archer Golden Knight
Poison Zap Tesla Dark Prince P.E.K.K.A Electro Wizard Magic Archer Golden Knight
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Golden Knight
Poison Zap Electro Wizard Magic Archer Golden Knight
Poison Magic Archer
Dark Prince Poison
Poison Zap Dark Prince Magic Archer
Poison Zap Magic Archer
Poison Magic Archer
Poison Zap Magic Archer
Poison Zap Golden Knight
Poison Electro Wizard
Poison Zap Dark Prince Electro Wizard Magic Archer Golden Knight
Poison Zap Magic Archer
Poison Magic Archer Golden Knight
Poison Magic Archer
Zap Poison Magic Archer
Zap Poison Magic Archer Golden Knight
Magic Archer Poison
Poison
Zap Dark Prince Poison Electro Wizard Magic Archer
Zap Poison Magic Archer Golden Knight
Poison Magic Archer
Poison
Zap Poison
Zap Poison Dark Prince Magic Archer
Poison Zap Electro Wizard Magic Archer Golden Knight
Zap Poison Magic Archer Golden Knight
Poison Zap Magic Archer Golden Knight
Poison Zap Electro Wizard Magic Archer
Zap Electro Wizard Poison
Poison Zap Magic Archer
Zap Poison Electro Wizard Magic Archer
P.E.K.K.A
Poison Magic Archer
Zap Electro Wizard Dark Prince Magic Archer
Poison Zap Electro Wizard Magic Archer
Poison Dark Prince Electro Wizard Magic Archer
Zap Poison Magic Archer
Zap Poison
Dark Prince P.E.K.K.A
Zap Poison Electro Wizard Magic Archer Golden Knight
Zap Poison Electro Wizard Magic Archer
Poison Zap Dark Prince Electro Wizard Magic Archer Golden Knight
P.E.K.K.A

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