My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
Podpriemer

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Archers Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Archers Royal Giant Dark Prince Hunter

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Royal Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Royal Giant Dark Prince

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Royal Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Guards Dark Prince
Giant Snowball
Archers Guards
Zap
Archers Royal Giant Guards Dark Prince
Barbarian Barrel
Electro Spirit Archers Guards Dark Prince Hunter
The Log
Electro Spirit Archers Royal Giant Guards Dark Prince Hunter
Earthquake
Archers Guards
Arrows
Electro Spirit Archers Guards
Royal Delivery
Electro Spirit Archers Guards Dark Prince Hunter
Fireball
Archers Hunter
Poison
Archers Guards Hunter
Lightning
Dark Prince Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Dark Prince Hunter The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Guards Dark Prince

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Royal Giant Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Archers Guards Fireball Dark Prince Hunter Royal Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Archers Guards

Attack Synergies 2 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Royal Giant Fireball
Archers
Royal Giant Dark Prince
Royal Giant
Fireball Hunter Electro Spirit Archers Guards Dark Prince The Log
Fireball
Royal Giant Electro Spirit Dark Prince The Log
Guards
Royal Giant The Log
Dark Prince
Archers Royal Giant Fireball
Hunter
Royal Giant
The Log
Royal Giant Fireball Guards

Defense Synergies 2 11

Electro Spirit
Dark Prince Hunter The Log
Archers
Guards Dark Prince The Log
Royal Giant
Fireball
The Log Dark Prince
Guards
Hunter Archers The Log
Dark Prince
Electro Spirit Archers Fireball Hunter The Log
Hunter
Guards Electro Spirit Dark Prince The Log
The Log
Fireball Electro Spirit Archers Guards Dark Prince Hunter

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Hunter Dark Prince The Log
Hunter Archers Dark Prince
Hunter Guards Dark Prince
Fireball Dark Prince The Log
Fireball The Log Electro Spirit Archers Guards Dark Prince Hunter
Hunter Electro Spirit Archers Fireball
Electro Spirit Fireball The Log
Hunter
Guards Archers Dark Prince Hunter
Archers Guards Electro Spirit Fireball Dark Prince Hunter The Log
Hunter Archers Fireball
Hunter Fireball Guards Dark Prince The Log
Fireball Electro Spirit Guards Dark Prince Hunter The Log
Hunter
Fireball Hunter The Log
Fireball Dark Prince Hunter
Fireball Electro Spirit Archers Guards Dark Prince Hunter The Log
Hunter The Log Electro Spirit Archers Fireball Guards Dark Prince
Hunter
Dark Prince Electro Spirit Archers Fireball Guards Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Fireball Dark Prince
Fireball Archers Hunter The Log
Guards Dark Prince Hunter The Log
Guards Dark Prince Hunter Fireball The Log
Guards Dark Prince Hunter
Fireball Electro Spirit Archers Hunter
Guards Dark Prince Archers Fireball Hunter
Dark Prince Hunter
Electro Spirit Fireball Dark Prince The Log
Guards
Guards Dark Prince Hunter
Fireball Guards Dark Prince The Log
Dark Prince Fireball Guards Hunter
Archers Fireball
Guards Electro Spirit Archers Fireball Dark Prince Hunter The Log
Electro Spirit Archers Fireball Dark Prince Hunter The Log
Electro Spirit Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards The Log
Fireball The Log
Fireball The Log
Fireball Guards Dark Prince The Log
Fireball Dark Prince The Log
Fireball Electro Spirit Hunter
Archers The Log
Fireball The Log Hunter
Fireball The Log
Fireball Guards
Fireball Dark Prince The Log
Fireball Archers
Fireball Hunter The Log
Fireball
Fireball The Log
Fireball Hunter The Log
Fireball The Log
Fireball
Archers Fireball Dark Prince Hunter The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Electro Spirit Fireball Dark Prince Hunter
Fireball The Log Hunter
Fireball The Log
Fireball The Log
Archers Fireball Hunter
Electro Spirit Fireball Guards
Fireball
Fireball Hunter The Log
Electro Spirit Fireball
Fireball The Log
Electro Spirit Archers Fireball Guards Dark Prince
Fireball Archers Hunter
The Log Fireball
Fireball Dark Prince Hunter
The Log Fireball
Fireball
Dark Prince
Electro Spirit Fireball Guards The Log
Fireball
Fireball Dark Prince The Log
Fireball

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