My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
RIP
Versatility
Dobré
F2P skóre
Zlé

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna čistá win kondícia!

Aby ste mohli hru ľahšie vyhrať, je dobré mať aspoň jednu kartu ktorá silno poškodzuje nepriateľské veže. No ty v decku žiadnu takú kartu nemáš. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Magic Archer Mega Knight Little Prince

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Chýbajúce

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Earthquake

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Goblins Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Little Prince
Zap
Goblins Little Prince
Barbarian Barrel
Electro Spirit Goblins Bomb Tower Magic Archer Little Prince
The Log
Electro Spirit Goblins Little Prince
Earthquake
Bomb Tower
Arrows
Electro Spirit Goblins Little Prince
Royal Delivery
Electro Spirit Goblins Magic Archer Little Prince
Fireball
Bomb Tower Magic Archer Little Prince
Poison
Bomb Tower Magic Archer Little Prince
Lightning
Bomb Tower Magic Archer Little Prince
Rocket
Bomb Tower Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Earthquake Bomb Tower Magic Archer Mega Knight

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Arrows Mega Knight

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblins

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins Arrows Earthquake Little Prince Bomb Tower Magic Archer Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Goblins Arrows Earthquake

Attack Synergies 0 4

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Electro Spirit
Goblins
Arrows
Earthquake Mega Knight
Earthquake
Arrows Mega Knight
Bomb Tower
Magic Archer
Mega Knight
Mega Knight
Arrows Earthquake Magic Archer
Little Prince

Defense Synergies 1 9

Electro Spirit
Little Prince
Goblins
Magic Archer Little Prince
Arrows
Mega Knight Bomb Tower Little Prince
Earthquake
Bomb Tower Mega Knight
Bomb Tower
Arrows Earthquake Magic Archer
Magic Archer
Goblins Bomb Tower Mega Knight
Mega Knight
Arrows Earthquake Magic Archer
Little Prince
Electro Spirit Goblins Arrows

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Magic Archer
Bomb Tower Goblins Mega Knight
Bomb Tower Mega Knight Goblins
Bomb Tower Goblins Mega Knight
Arrows Earthquake Bomb Tower Mega Knight
Arrows Electro Spirit Goblins Earthquake Bomb Tower Magic Archer Mega Knight
Electro Spirit Arrows Bomb Tower Magic Archer Little Prince
Earthquake Electro Spirit Arrows Bomb Tower Magic Archer Mega Knight
Goblins Bomb Tower
Goblins Mega Knight Little Prince
Goblins Electro Spirit Arrows Earthquake Bomb Tower Magic Archer Mega Knight
Arrows Magic Archer
Bomb Tower Mega Knight Earthquake
Bomb Tower Mega Knight Electro Spirit Goblins Arrows Earthquake Magic Archer
Bomb Tower Mega Knight
Bomb Tower Mega Knight
Bomb Tower Mega Knight Goblins Arrows
Arrows Bomb Tower Mega Knight Electro Spirit Goblins Magic Archer Little Prince
Arrows Earthquake Bomb Tower Electro Spirit Magic Archer Mega Knight Little Prince
Bomb Tower
Mega Knight Electro Spirit Goblins Arrows Earthquake Bomb Tower Little Prince
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins
Arrows Bomb Tower Magic Archer Mega Knight
Mega Knight Goblins Bomb Tower
Mega Knight
Mega Knight
Arrows Electro Spirit Bomb Tower Magic Archer
Goblins Bomb Tower
Mega Knight Bomb Tower
Mega Knight Electro Spirit Goblins Bomb Tower Magic Archer
Mega Knight Bomb Tower
Mega Knight Arrows
Mega Knight Bomb Tower
Bomb Tower Magic Archer Mega Knight
Electro Spirit Goblins Bomb Tower Magic Archer Little Prince
Arrows Mega Knight Electro Spirit Earthquake Bomb Tower Magic Archer
Electro Spirit Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Arrows
Arrows Magic Archer
Earthquake Arrows Magic Archer
Earthquake Arrows
Arrows Earthquake Magic Archer Mega Knight
Arrows Electro Spirit Magic Archer
Arrows Earthquake Magic Archer
Arrows Earthquake Magic Archer
Arrows
Goblins
Arrows Earthquake Magic Archer
Arrows Magic Archer
Earthquake Magic Archer
Earthquake Arrows Magic Archer
Earthquake Arrows Magic Archer
Earthquake Arrows Magic Archer
Earthquake Magic Archer Arrows Mega Knight
Arrows Earthquake
Arrows Earthquake Magic Archer Mega Knight
Arrows Earthquake Magic Archer Mega Knight Little Prince
Earthquake Magic Archer Mega Knight
Arrows
Earthquake Arrows
Arrows Earthquake Electro Spirit Magic Archer Mega Knight Little Prince
Arrows Earthquake Magic Archer
Arrows Magic Archer Mega Knight
Arrows Magic Archer
Arrows Magic Archer Little Prince
Electro Spirit
Arrows Earthquake Magic Archer Mega Knight
Electro Spirit Arrows Magic Archer
Mega Knight
Arrows Earthquake Magic Archer
Earthquake Electro Spirit Magic Archer
Arrows Magic Archer
Arrows
Magic Archer Mega Knight
Arrows Earthquake Magic Archer
Arrows
Mega Knight
Electro Spirit Magic Archer
Magic Archer
Magic Archer Mega Knight Little Prince
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

Tento jazyk preložil:
🇸🇰 Pomôž mi so slovenským prekladom! lukash_89