My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Zlé
Versatility
Božský
F2P skóre
Skvelé!

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna čistá win kondícia!

Aby ste mohli hru ľahšie vyhrať, je dobré mať aspoň jednu kartu ktorá silno poškodzuje nepriateľské veže. No ty v decku žiadnu takú kartu nemáš. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Fire Spirit Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Ice Spirit Bats Knight Musketeer P.E.K.K.A Bandit

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Chýbajúce

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Bandit

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Fire Spirit Ice Spirit Knight P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit
Giant Snowball
Fire Spirit Bats Musketeer
Zap
Fire Spirit Bats Bandit
Barbarian Barrel
Fire Spirit Ice Spirit Knight Musketeer Bandit
The Log
Fire Spirit Ice Spirit Musketeer Bandit
Earthquake
Arrows
Fire Spirit Ice Spirit Bats
Royal Delivery
Fire Spirit Ice Spirit Bats Knight Musketeer P.E.K.K.A Bandit
Fireball
Musketeer Bandit
Poison
Bats Musketeer
Lightning
Knight Musketeer Bandit
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Earthquake

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Fire Spirit Ice Spirit Bats Knight P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fire Spirit Ice Spirit Musketeer

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Skvelé!

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Bats Knight Earthquake Bandit Musketeer P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Spirit Bats Knight

Attack Synergies 5 11

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Fire Spirit
P.E.K.K.A Knight Bandit
Ice Spirit
Knight P.E.K.K.A Bats Musketeer Bandit
Bats
Knight Ice Spirit P.E.K.K.A Bandit
Knight
Ice Spirit Bats Musketeer Fire Spirit Earthquake
Earthquake
Knight P.E.K.K.A
Musketeer
Knight Ice Spirit P.E.K.K.A Bandit
P.E.K.K.A
Fire Spirit Ice Spirit Bats Earthquake Musketeer
Bandit
Fire Spirit Ice Spirit Bats Musketeer

Defense Synergies 4 14

Fire Spirit
Knight Ice Spirit P.E.K.K.A
Ice Spirit
Musketeer Fire Spirit Bats Knight Earthquake P.E.K.K.A Bandit
Bats
Knight Ice Spirit Earthquake Musketeer P.E.K.K.A Bandit
Knight
Fire Spirit Bats Musketeer Ice Spirit Earthquake
Earthquake
Ice Spirit Bats Knight
Musketeer
Ice Spirit Knight Bats P.E.K.K.A Bandit
P.E.K.K.A
Fire Spirit Ice Spirit Bats Musketeer
Bandit
Ice Spirit Bats Musketeer

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Musketeer
P.E.K.K.A Ice Spirit Bats Knight Musketeer Bandit
P.E.K.K.A Fire Spirit Bats Knight Musketeer Bandit
P.E.K.K.A Bats Knight Musketeer Bandit
Earthquake P.E.K.K.A
Fire Spirit Bats Earthquake Musketeer Bandit
Bats Musketeer Fire Spirit Ice Spirit
Earthquake Musketeer P.E.K.K.A Bandit
P.E.K.K.A Musketeer
Knight Fire Spirit Ice Spirit Musketeer Bandit
Bats Knight Earthquake Musketeer Bandit
Musketeer Bats
P.E.K.K.A Fire Spirit Ice Spirit Bats Knight Earthquake Musketeer Bandit
Fire Spirit Ice Spirit Bats Earthquake P.E.K.K.A
P.E.K.K.A Knight Bandit
Ice Spirit P.E.K.K.A Bandit
Bats Knight Musketeer P.E.K.K.A
Fire Spirit Ice Spirit Bats Knight Musketeer Bandit
Earthquake Fire Spirit Ice Spirit Bats Knight Musketeer Bandit
P.E.K.K.A Musketeer
Fire Spirit Bats Knight Earthquake Musketeer P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight P.E.K.K.A Bandit
Bandit Knight Musketeer
P.E.K.K.A Bandit Ice Spirit Bats Knight Musketeer
P.E.K.K.A Bats Knight Musketeer Bandit
P.E.K.K.A Knight Musketeer Bandit
Fire Spirit Ice Spirit Bats Musketeer
P.E.K.K.A Bats Knight Musketeer Bandit
P.E.K.K.A Knight
P.E.K.K.A Ice Spirit Bats Knight Bandit
P.E.K.K.A Musketeer
P.E.K.K.A Bats Knight Musketeer
P.E.K.K.A
P.E.K.K.A Knight Bandit
Musketeer
Ice Spirit Bats Knight Musketeer P.E.K.K.A
Bats Earthquake Musketeer P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Musketeer Bandit
Musketeer Bandit
Earthquake Bandit
Earthquake Knight Musketeer
Fire Spirit Earthquake
Fire Spirit Ice Spirit Bats Musketeer
Fire Spirit Earthquake Musketeer
Earthquake Fire Spirit Ice Spirit
Bandit
Fire Spirit Bats Musketeer
Knight Earthquake Musketeer Bandit
Fire Spirit Musketeer
Earthquake Fire Spirit Knight Musketeer Bandit
Earthquake Musketeer Bandit
Earthquake Musketeer
Earthquake Musketeer Bandit
Earthquake Musketeer Bandit
Earthquake
Bats
Fire Spirit Earthquake Musketeer Bandit
Fire Spirit Earthquake
Earthquake Musketeer
Musketeer
Earthquake Musketeer
Earthquake Fire Spirit Ice Spirit
Earthquake Musketeer Bandit
Musketeer Bandit
Musketeer Bandit
Fire Spirit Bats Musketeer
Ice Spirit Bats Musketeer
Earthquake Musketeer Bandit
Ice Spirit
P.E.K.K.A
Earthquake
Earthquake Fire Spirit Ice Spirit Bats Musketeer Bandit
Fire Spirit Musketeer
Knight Musketeer
Earthquake Musketeer
Musketeer P.E.K.K.A
Ice Spirit Bats Musketeer
Bats Musketeer
Musketeer Bandit
P.E.K.K.A

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