My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Dobré
F2P skóre
Dobré

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Archers Flying Machine Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Ice Spirit Archers Knight Flying Machine Ram Rider Mega Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Earthquake Lightning

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Ram Rider Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake Lightning

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Ice Spirit Knight Flying Machine Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Ram Rider
Giant Snowball
Archers Flying Machine Ram Rider
Zap
Archers Flying Machine Ram Rider
Barbarian Barrel
Ice Spirit Archers Knight
The Log
Ice Spirit Archers Ram Rider
Earthquake
Archers
Arrows
Ice Spirit Archers Flying Machine
Royal Delivery
Ice Spirit Archers Knight Flying Machine Ram Rider
Fireball
Archers Flying Machine Ram Rider
Poison
Archers Flying Machine
Lightning
Knight Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Earthquake Mega Knight

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Ice Spirit Knight Mega Knight

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Ice Spirit

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Archers Knight Earthquake Flying Machine Ram Rider Lightning Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Archers Knight Earthquake

Attack Synergies 3 13

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Ice Spirit
Knight Archers Ram Rider Mega Knight
Archers
Knight Ice Spirit Ram Rider Mega Knight
Knight
Ice Spirit Archers Earthquake Flying Machine Ram Rider
Earthquake
Knight Ram Rider Mega Knight
Flying Machine
Knight Ram Rider Mega Knight
Lightning
Ram Rider
Ram Rider
Lightning Ice Spirit Archers Knight Earthquake Flying Machine Mega Knight
Mega Knight
Ice Spirit Archers Earthquake Flying Machine Ram Rider

Defense Synergies 1 11

Ice Spirit
Archers Knight Earthquake Flying Machine Ram Rider Mega Knight
Archers
Knight Ice Spirit Mega Knight
Knight
Archers Ice Spirit Earthquake Flying Machine
Earthquake
Ice Spirit Knight Mega Knight
Flying Machine
Ice Spirit Knight Mega Knight
Lightning
Ram Rider
Ice Spirit
Mega Knight
Ice Spirit Archers Earthquake Flying Machine

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Lightning Knight Flying Machine Ram Rider
Ice Spirit Knight Flying Machine Ram Rider Mega Knight
Ram Rider Mega Knight Archers Knight Lightning
Knight Ram Rider Mega Knight
Lightning Earthquake Mega Knight
Archers Earthquake Flying Machine Mega Knight
Lightning Ram Rider Ice Spirit Archers Flying Machine
Earthquake Lightning Flying Machine Ram Rider Mega Knight
Knight Ice Spirit Archers Mega Knight
Archers Knight Earthquake Flying Machine Ram Rider Mega Knight
Archers Flying Machine Ram Rider
Mega Knight Ice Spirit Knight Earthquake Flying Machine Lightning Ram Rider
Mega Knight Ice Spirit Earthquake
Knight Ram Rider Mega Knight
Ice Spirit Lightning Ram Rider Mega Knight
Mega Knight Knight
Ice Spirit Mega Knight Archers Knight Flying Machine Ram Rider
Earthquake Ice Spirit Archers Knight Flying Machine Ram Rider Mega Knight
Ram Rider
Mega Knight Archers Knight Earthquake Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers
Archers Knight Flying Machine Lightning Mega Knight
Mega Knight Ice Spirit Knight Lightning Ram Rider
Lightning Mega Knight Knight Ram Rider
Knight Ram Rider Mega Knight
Ice Spirit Archers Flying Machine Ram Rider
Archers Knight Flying Machine Lightning Ram Rider
Mega Knight Knight
Lightning Mega Knight Ice Spirit Knight Flying Machine
Mega Knight Knight Flying Machine
Lightning Mega Knight
Lightning Mega Knight Knight Ram Rider
Archers Flying Machine Mega Knight
Ice Spirit Archers Knight Flying Machine Lightning
Mega Knight Archers Earthquake Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Lightning Knight Flying Machine
Flying Machine Ram Rider
Earthquake Lightning Flying Machine
Earthquake Lightning Knight Flying Machine
Earthquake Mega Knight
Ice Spirit Flying Machine Ram Rider
Archers Earthquake Flying Machine
Earthquake Ice Spirit Flying Machine Lightning Ram Rider
Flying Machine Lightning Ram Rider
Lightning
Lightning Knight Earthquake Flying Machine Ram Rider
Lightning Archers Flying Machine
Earthquake Flying Machine Lightning Knight
Earthquake Lightning Flying Machine
Earthquake Lightning Flying Machine
Earthquake Lightning Flying Machine
Earthquake Lightning Flying Machine Mega Knight
Lightning Earthquake
Lightning
Lightning Archers Earthquake Flying Machine Mega Knight
Lightning Earthquake Flying Machine Mega Knight
Lightning Earthquake Mega Knight
Lightning
Lightning
Earthquake Lightning Flying Machine
Earthquake Ice Spirit Mega Knight
Earthquake Flying Machine Lightning Ram Rider
Lightning Flying Machine Ram Rider Mega Knight
Lightning
Lightning Archers Flying Machine
Lightning Ice Spirit Flying Machine
Lightning
Lightning Earthquake Mega Knight
Lightning Ice Spirit
Mega Knight
Earthquake Lightning
Earthquake Lightning Ice Spirit Archers Flying Machine
Lightning Archers Flying Machine Ram Rider
Lightning Knight Flying Machine Mega Knight
Earthquake Flying Machine Lightning
Lightning
Flying Machine Mega Knight
Ice Spirit Flying Machine Lightning
Flying Machine Lightning
Lightning Flying Machine Mega Knight
Lightning Mega Knight

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