My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Podpriemer
Versatility
Skvelé!
F2P skóre
Zlé

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Goblin Gang Ram Rider Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Prince Electro Giant Ram Rider Archer Queen

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Electro Giant Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Giant Snowball

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang Prince Electro Giant Ram Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblins Goblin Gang Prince Electro Giant Ram Rider Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Prince Ram Rider
Giant Snowball
Skeletons Goblins Goblin Gang Ram Rider
Zap
Skeletons Goblins Goblin Gang Prince Ram Rider
Barbarian Barrel
Skeletons Goblins Goblin Gang
The Log
Skeletons Goblins Goblin Gang Prince Ram Rider
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Goblins Goblin Gang
Royal Delivery
Skeletons Goblins Goblin Gang Prince Ram Rider
Fireball
Goblin Gang Ram Rider
Poison
Goblin Gang
Lightning
Prince Ram Rider Archer Queen
Rocket
Prince Ram Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Electro Giant

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Prince Electro Giant

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblins Goblin Gang

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins Giant Snowball Goblin Gang Prince Ram Rider Archer Queen Electro Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Goblins Giant Snowball Goblin Gang

Attack Synergies 1 6

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Goblins
Giant Snowball
Ram Rider Prince
Goblin Gang
Prince
Prince
Giant Snowball Goblin Gang Electro Giant Ram Rider
Electro Giant
Prince Archer Queen
Ram Rider
Giant Snowball Prince Archer Queen
Archer Queen
Electro Giant Ram Rider

Defense Synergies 2 11

Skeletons
Giant Snowball Prince Ram Rider Archer Queen
Goblins
Giant Snowball Archer Queen
Giant Snowball
Goblin Gang Ram Rider Skeletons Goblins Prince Archer Queen
Goblin Gang
Giant Snowball Prince Archer Queen
Prince
Skeletons Giant Snowball Goblin Gang Electro Giant
Electro Giant
Prince
Ram Rider
Giant Snowball Skeletons
Archer Queen
Skeletons Goblins Giant Snowball Goblin Gang

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ram Rider
Skeletons Goblins Goblin Gang Prince Ram Rider
Goblin Gang Prince Ram Rider Skeletons Goblins Giant Snowball
Prince Skeletons Goblins Goblin Gang Ram Rider
Prince
Goblin Gang Skeletons Goblins Giant Snowball
Giant Snowball Ram Rider Goblin Gang
Electro Giant Ram Rider
Skeletons Goblins Goblin Gang Prince Archer Queen
Goblin Gang Skeletons Goblins Giant Snowball Prince
Goblins Goblin Gang Skeletons Giant Snowball Electro Giant Ram Rider
Giant Snowball Goblin Gang Ram Rider
Prince Skeletons Giant Snowball Goblin Gang Ram Rider
Goblins Giant Snowball Goblin Gang Prince
Goblin Gang Prince Ram Rider
Giant Snowball Goblin Gang Prince Electro Giant Ram Rider
Skeletons Goblins Goblin Gang Prince
Goblins Giant Snowball Goblin Gang Prince Ram Rider
Giant Snowball Ram Rider
Prince Ram Rider
Goblin Gang Goblins Giant Snowball Prince Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Goblins Giant Snowball Prince Electro Giant
Giant Snowball Goblin Gang Prince
Goblin Gang Skeletons Goblins Prince Ram Rider
Goblin Gang Prince Ram Rider
Skeletons Goblin Gang Prince Ram Rider
Electro Giant Skeletons Giant Snowball Goblin Gang Ram Rider
Goblin Gang Prince Skeletons Goblins Ram Rider
Prince
Skeletons Goblins Giant Snowball Prince
Skeletons Goblin Gang
Prince
Giant Snowball Prince Electro Giant Archer Queen
Prince Skeletons Goblin Gang Ram Rider
Electro Giant
Goblin Gang Electro Giant Skeletons Goblins Prince Archer Queen
Giant Snowball Electro Giant Archer Queen
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Snowball Ram Rider
Prince
Giant Snowball
Electro Giant Giant Snowball Ram Rider
Giant Snowball Ram Rider
Giant Snowball Ram Rider
Goblins Giant Snowball Goblin Gang Prince
Prince Ram Rider
Giant Snowball Archer Queen
Giant Snowball
Giant Snowball Prince
Giant Snowball
Giant Snowball
Giant Snowball Prince
Giant Snowball Electro Giant
Prince
Giant Snowball
Prince
Giant Snowball
Giant Snowball Electro Giant
Giant Snowball Ram Rider
Giant Snowball Prince Ram Rider
Giant Snowball Electro Giant
Giant Snowball Electro Giant
Giant Snowball
Giant Snowball
Giant Snowball
Prince
Giant Snowball
Goblin Gang Prince
Giant Snowball Ram Rider Archer Queen
Goblin Gang Prince
Giant Snowball
Giant Snowball Electro Giant Archer Queen
Prince Archer Queen
Electro Giant Giant Snowball Goblin Gang Archer Queen
Giant Snowball Archer Queen
Giant Snowball Prince Electro Giant Archer Queen
Prince

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