My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Podpriemer
Versatility
Skvelé!
F2P skóre
Podpriemer

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Archers Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Archers Fisherman Electro Wizard Skeleton King

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Giant Snowball

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblin Gang Hog Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider Fisherman Skeleton King
Giant Snowball
Archers Cannon Goblin Gang Hog Rider Fisherman Skeleton King
Zap
Archers Cannon Goblin Gang Fisherman Skeleton King
Barbarian Barrel
Archers Cannon Goblin Gang Electro Wizard Skeleton King
The Log
Archers Cannon Goblin Gang Hog Rider Fisherman Skeleton King
Earthquake
Archers Cannon Goblin Gang Hog Rider Skeleton King
Arrows
Archers Goblin Gang Skeleton King
Royal Delivery
Archers Goblin Gang Hog Rider Fisherman Electro Wizard Skeleton King
Fireball
Archers Cannon Goblin Gang Hog Rider Fisherman Electro Wizard Skeleton King
Poison
Archers Cannon Goblin Gang Fisherman Electro Wizard Skeleton King
Lightning
Cannon Fisherman Electro Wizard Skeleton King
Rocket
Hog Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Skeleton King

Ladder info

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblin Gang Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Archers Cannon Goblin Gang Fisherman Hog Rider Electro Wizard Skeleton King

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Archers Cannon Goblin Gang

Attack Synergies 2 6

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Giant Snowball
Hog Rider Archers Electro Wizard
Archers
Giant Snowball Hog Rider Fisherman
Cannon
Goblin Gang
Hog Rider Skeleton King
Hog Rider
Giant Snowball Goblin Gang Archers Electro Wizard
Fisherman
Archers
Electro Wizard
Giant Snowball Hog Rider
Skeleton King
Goblin Gang

Defense Synergies 1 14

Giant Snowball
Goblin Gang Archers Cannon Fisherman Electro Wizard
Archers
Giant Snowball Cannon Goblin Gang Fisherman Electro Wizard Skeleton King
Cannon
Giant Snowball Archers Goblin Gang Electro Wizard
Goblin Gang
Giant Snowball Archers Cannon Fisherman Electro Wizard
Hog Rider
Fisherman
Giant Snowball Archers Goblin Gang Skeleton King
Electro Wizard
Giant Snowball Archers Cannon Goblin Gang
Skeleton King
Archers Fisherman

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Electro Wizard
Cannon Goblin Gang Fisherman Electro Wizard
Cannon Goblin Gang Fisherman Giant Snowball Archers Electro Wizard
Cannon Goblin Gang Fisherman Electro Wizard Skeleton King
Goblin Gang Giant Snowball Archers Cannon Electro Wizard
Giant Snowball Electro Wizard Archers Cannon Goblin Gang
Cannon Electro Wizard
Cannon Goblin Gang Fisherman Skeleton King
Goblin Gang Giant Snowball Archers Cannon Fisherman Electro Wizard
Archers Goblin Gang Electro Wizard Giant Snowball Cannon Fisherman Skeleton King
Giant Snowball Archers Goblin Gang Electro Wizard
Cannon Giant Snowball Goblin Gang Electro Wizard
Giant Snowball Cannon Goblin Gang Electro Wizard Skeleton King
Cannon Goblin Gang Electro Wizard Skeleton King
Giant Snowball Cannon Goblin Gang Fisherman Electro Wizard
Cannon Goblin Gang Fisherman Electro Wizard
Cannon Giant Snowball Archers Goblin Gang Fisherman Electro Wizard
Giant Snowball Archers Cannon Fisherman Electro Wizard
Cannon Fisherman Electro Wizard
Goblin Gang Giant Snowball Archers Cannon Fisherman Electro Wizard
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Snowball Archers Fisherman Electro Wizard
Electro Wizard Giant Snowball Archers Goblin Gang Fisherman
Goblin Gang Fisherman Electro Wizard
Goblin Gang Fisherman Electro Wizard
Cannon Goblin Gang Fisherman
Giant Snowball Archers Goblin Gang Electro Wizard
Goblin Gang Archers Electro Wizard
Fisherman
Electro Wizard Giant Snowball
Cannon Goblin Gang
Giant Snowball Electro Wizard
Cannon Goblin Gang Skeleton King
Archers Cannon
Goblin Gang Electro Wizard Archers Fisherman Skeleton King
Giant Snowball Archers Cannon Electro Wizard Skeleton King
Giant Snowball Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Snowball Fisherman Electro Wizard
Giant Snowball
Giant Snowball
Archers
Giant Snowball
Giant Snowball Fisherman
Giant Snowball Goblin Gang Fisherman Electro Wizard
Fisherman Electro Wizard
Giant Snowball Archers
Giant Snowball Fisherman
Fisherman
Giant Snowball Fisherman
Giant Snowball
Giant Snowball
Fisherman
Giant Snowball Archers Fisherman Electro Wizard
Giant Snowball
Giant Snowball
Fisherman
Giant Snowball
Giant Snowball
Fisherman
Giant Snowball Fisherman Electro Wizard
Giant Snowball Fisherman
Fisherman
Giant Snowball Archers Electro Wizard
Electro Wizard Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Electro Wizard
Giant Snowball
Electro Wizard Archers Goblin Gang
Giant Snowball Archers Electro Wizard
Goblin Gang Electro Wizard
Giant Snowball Skeleton King
Giant Snowball
Giant Snowball Goblin Gang Electro Wizard Skeleton King
Giant Snowball Electro Wizard
Giant Snowball Electro Wizard

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