My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
RIP
Versatility
Dobré
F2P skóre
RIP

1 problems 1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Goblin Hut Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Goblin Hut Elixir Collector Bowler Electro Giant Electro Wizard Night Witch

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Electro Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Electro Giant

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Elixir Collector

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Goblin Hut Night Witch
Zap
Goblin Hut Night Witch
Barbarian Barrel
Goblin Hut Electro Wizard Night Witch
The Log
Goblin Hut
Earthquake
Goblin Hut Elixir Collector
Arrows
Goblin Hut Night Witch
Royal Delivery
Goblin Hut Bowler Electro Wizard Night Witch
Fireball
Goblin Hut Elixir Collector Bowler Electro Wizard Night Witch
Poison
Goblin Hut Elixir Collector Electro Wizard Night Witch
Lightning
Goblin Hut Elixir Collector Bowler Electro Wizard Night Witch
Rocket
Goblin Hut Elixir Collector Bowler Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bowler Electro Giant The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Elixir Collector Bowler Electro Giant Night Witch

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Electro Wizard Night Witch Goblin Hut Bowler Elixir Collector Electro Giant

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Electro Wizard Night Witch

Attack Synergies 0 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Arrows
Bowler Night Witch
Goblin Hut
Bowler The Log
Elixir Collector
Bowler
Arrows Goblin Hut The Log Electro Wizard Night Witch
Electro Giant
The Log
Goblin Hut Bowler
Electro Wizard
Bowler
Night Witch
Arrows Bowler

Defense Synergies 1 8

Arrows
Goblin Hut Bowler
Goblin Hut
Arrows Bowler Electro Wizard
Elixir Collector
Bowler
The Log Arrows Goblin Hut Electro Wizard
Electro Giant
The Log
Bowler Electro Wizard Night Witch
Electro Wizard
Goblin Hut Bowler The Log Night Witch
Night Witch
The Log Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Goblin Hut The Log Electro Wizard
Goblin Hut The Log Electro Wizard Night Witch
Goblin Hut Bowler Electro Wizard Night Witch
Goblin Hut Night Witch Bowler Electro Wizard
Arrows Bowler The Log
Arrows Bowler The Log Electro Wizard Night Witch
Electro Wizard Arrows Goblin Hut Night Witch
Bowler Arrows Electro Giant The Log Electro Wizard
Goblin Hut Night Witch
Bowler Electro Wizard Night Witch
Electro Wizard Arrows Goblin Hut Bowler Electro Giant The Log Night Witch
Arrows Goblin Hut Electro Wizard Night Witch
Goblin Hut Bowler Night Witch The Log Electro Wizard
Bowler Arrows Goblin Hut The Log Electro Wizard Night Witch
Goblin Hut Electro Wizard
Goblin Hut Bowler Electro Giant The Log Electro Wizard
Arrows Goblin Hut Bowler Electro Wizard Night Witch
Arrows Goblin Hut Bowler The Log Electro Wizard Night Witch
Arrows The Log Goblin Hut Bowler Electro Wizard
Goblin Hut Electro Wizard
Bowler Arrows Electro Giant The Log Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut Bowler Electro Giant Electro Wizard
Electro Wizard Arrows Bowler The Log
Goblin Hut Bowler The Log Electro Wizard
Bowler The Log Electro Wizard Night Witch
Goblin Hut Bowler Night Witch
Arrows Electro Giant Goblin Hut Electro Wizard
Goblin Hut Bowler Electro Wizard Night Witch
Electro Wizard Goblin Hut The Log
Goblin Hut
Goblin Hut Bowler
Arrows Bowler Electro Giant The Log Electro Wizard
Bowler Night Witch
Bowler Electro Giant
Goblin Hut Electro Giant Electro Wizard Bowler The Log Night Witch
Arrows Bowler Goblin Hut Electro Giant The Log Electro Wizard
Arrows Goblin Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows Bowler The Log Electro Wizard
Arrows Goblin Hut The Log
Arrows The Log
Arrows Bowler The Log
Arrows Electro Giant
Arrows Bowler The Log
Arrows The Log Bowler
Arrows The Log
Bowler Electro Wizard Night Witch
Arrows Bowler The Log Electro Wizard
Arrows
Goblin Hut Bowler The Log
Arrows
Arrows Goblin Hut The Log
Arrows Goblin Hut Bowler The Log
Arrows Goblin Hut Bowler The Log
Arrows
Night Witch
Arrows Bowler The Log Electro Wizard
Arrows Bowler Electro Giant The Log
Bowler The Log Night Witch
Arrows
Bowler The Log
Arrows The Log
Arrows Electro Giant The Log Bowler
Arrows The Log Bowler Electro Wizard
Arrows Bowler The Log
Arrows The Log
Arrows Electro Giant Electro Wizard Night Witch
Electro Wizard Goblin Hut Electro Giant
Bowler Night Witch
Arrows The Log Night Witch
Arrows Electro Wizard
Arrows Bowler The Log
Electro Wizard Goblin Hut Night Witch
Arrows Electro Wizard
Arrows The Log
Bowler Electro Wizard
Arrows The Log Bowler
Arrows Electro Giant
Electro Giant Bowler The Log Electro Wizard
Electro Wizard
Bowler Electro Giant The Log Electro Wizard
Bowler

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