My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Dobré
F2P skóre
Dobré

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Bats Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Bats Electro Dragon Mega Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Barbarian Barrel

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Electro Spirit Hog Rider Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider
Giant Snowball
Skeletons Bats Hog Rider Electro Dragon
Zap
Skeletons Bats
Barbarian Barrel
Skeletons Electro Spirit
The Log
Skeletons Electro Spirit Hog Rider
Earthquake
Skeletons Hog Rider
Arrows
Skeletons Electro Spirit Bats
Royal Delivery
Skeletons Electro Spirit Bats Hog Rider Electro Dragon
Fireball
Hog Rider Electro Dragon
Poison
Bats Electro Dragon
Lightning
Electro Dragon
Rocket
Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Barbarian Barrel Electro Dragon Mega Knight

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Electro Spirit Bats Arrows Mega Knight

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Bats Barbarian Barrel Arrows Hog Rider Electro Dragon Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Electro Spirit Bats Barbarian Barrel

Attack Synergies 3 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Electro Spirit
Hog Rider
Bats
Hog Rider Mega Knight Barbarian Barrel
Arrows
Hog Rider Mega Knight
Hog Rider
Bats Arrows Electro Spirit Barbarian Barrel Mega Knight
Barbarian Barrel
Bats Hog Rider Electro Dragon Mega Knight
Electro Dragon
Barbarian Barrel Mega Knight
Mega Knight
Bats Arrows Hog Rider Barbarian Barrel Electro Dragon

Defense Synergies 1 9

Skeletons
Electro Spirit Bats Barbarian Barrel Electro Dragon
Electro Spirit
Skeletons
Bats
Skeletons Barbarian Barrel Mega Knight
Arrows
Mega Knight Barbarian Barrel
Hog Rider
Barbarian Barrel
Skeletons Bats Arrows Electro Dragon Mega Knight
Electro Dragon
Skeletons Barbarian Barrel
Mega Knight
Arrows Bats Barbarian Barrel

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Electro Dragon
Skeletons Bats Electro Dragon Mega Knight
Mega Knight Skeletons Bats Electro Dragon
Skeletons Bats Electro Dragon Mega Knight
Arrows Barbarian Barrel Mega Knight
Arrows Barbarian Barrel Skeletons Electro Spirit Bats Electro Dragon Mega Knight
Bats Electro Spirit Arrows Electro Dragon
Electro Spirit Arrows Barbarian Barrel Electro Dragon Mega Knight
Skeletons
Skeletons Barbarian Barrel Mega Knight
Bats Skeletons Electro Spirit Arrows Barbarian Barrel Electro Dragon Mega Knight
Arrows Bats Electro Dragon
Mega Knight Skeletons Bats Electro Dragon
Mega Knight Electro Spirit Bats Arrows Barbarian Barrel Electro Dragon
Mega Knight
Mega Knight
Mega Knight Skeletons Bats Arrows Electro Dragon
Arrows Mega Knight Electro Spirit Bats Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel Electro Spirit Bats Electro Dragon Mega Knight
Mega Knight Electro Spirit Bats Arrows Barbarian Barrel Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Barbarian Barrel
Arrows Barbarian Barrel Electro Dragon Mega Knight
Mega Knight Skeletons Bats Electro Dragon
Mega Knight Bats Barbarian Barrel
Skeletons Mega Knight
Arrows Skeletons Electro Spirit Bats Electro Dragon
Skeletons Bats
Mega Knight
Electro Dragon Mega Knight Skeletons Electro Spirit Bats Barbarian Barrel
Skeletons
Mega Knight Bats Electro Dragon
Mega Knight Arrows
Mega Knight Skeletons
Electro Dragon Mega Knight
Electro Dragon Skeletons Electro Spirit Bats Barbarian Barrel
Bats Arrows Mega Knight Electro Spirit Barbarian Barrel Electro Dragon
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel
Arrows Barbarian Barrel Mega Knight
Arrows Electro Spirit Bats Electro Dragon
Arrows
Arrows Barbarian Barrel Electro Dragon
Arrows Electro Dragon
Bats Electro Dragon
Arrows Barbarian Barrel Electro Dragon
Arrows Electro Dragon
Barbarian Barrel
Arrows Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel
Arrows Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel Electro Dragon Mega Knight
Arrows Barbarian Barrel
Bats
Arrows Barbarian Barrel Electro Dragon Mega Knight
Arrows Barbarian Barrel Electro Dragon Mega Knight
Mega Knight
Arrows
Arrows Barbarian Barrel Electro Dragon
Arrows Electro Spirit Barbarian Barrel Electro Dragon Mega Knight
Arrows Barbarian Barrel Electro Dragon
Arrows Electro Dragon Mega Knight
Arrows Barbarian Barrel
Bats Arrows Electro Dragon
Electro Dragon Electro Spirit Bats
Arrows Electro Dragon Mega Knight
Electro Spirit Arrows Electro Dragon
Mega Knight
Arrows
Electro Spirit Bats Barbarian Barrel Electro Dragon
Arrows Electro Dragon
Arrows Barbarian Barrel
Electro Dragon Mega Knight
Arrows Electro Dragon
Arrows
Electro Dragon Mega Knight
Electro Dragon Electro Spirit Bats
Bats Electro Dragon
Electro Dragon Barbarian Barrel Mega Knight
Electro Dragon Mega Knight

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